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ヒーローアビリティ一覧
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ヒーローアビリティ 381件
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| The Hood | Leaded Transformation | ヴァンガード | アビリティ | 右クリック | |
Cooldown10 Max Duration1s Sphere Radius2m Sphere Radius after Demonic Energy exceeds 50%3m | |||||
| The Hood | Leaded Transformation | ヴァンガード | アビリティ | E | |
Cooldown10s Summon Duration6s Veil SizeWidth: 8m, Height: 3.5m. Damage Reduction35% Healing Reduction20% Leaded Transformation Lifesteal Ratio10% Energy Gain Increased Per Accursed Pistols Hit0.75 Blind Duration1s Damage60.00 | |||||
| The Hood | Leaded Transformation | ヴァンガード | アビリティ | Shift | |
Cooldown15s Movement Boost40% during the Ability, decaying to 0% over 2s after it ends Damage40 Spell Field Range4.5m spherical radius Max Duration1.2s | |||||
| The Hood | Leaded Transformation | ヴァンガード | アビリティ | パッシブ | |
Max Energy100 Energy Gain Per Accursed Pistols Hit2 Mantle of Oblivion Block Damage/Energy Conversion3.75% Energy Gain from Void Walk20 | |||||
| The Hood | Leaded Transformation | ヴァンガード | アビリティ | Q | |
Energy Cost3400 Max Duration12 Demon State Health1000 First 5 Rounds Damage90 + 10% of Target's Max Health Final Round Damage140 + 15% of Target's Max Health Bonus Health Per Firing50 Damage/Bonus Health Conversion60% Bonus Health Range8m radius Max Bonus Health200 | |||||
| ジュビリー | Energy Plasmoids | ストラテジスト | アビリティ | 右クリック | |
Cooldown2 charges, with each charge taking 12s to recharge. Orb Maximum Duration6 seconds; when reaching its max charge for the first time, duration is increased by 6 seconds Energy Required to Charge Orb250 Healing/Damage Range4m radius, increasing linearly with energy; up to 8m at max energy Healing35/sec, increasing linearly with energy; up to 50/sec at max energy Damage10 per second Returned Energy on Recall0; increases linearly with energy, reaching max when the orb's remaining duration is greater than 6 seconds, restoring 1 charge | |||||
| ジュビリー | Energy Plasmoids | ストラテジスト | アビリティ | Shift | |
Speed Boost Multiplier40% Maximum Energy12 Energy Cost4/s Energy Recovery1/s Cooldown4s Spell Field Range5m spherical radius Damage45 Healing Amount30 | |||||
| ジュビリー | Energy Plasmoids | ストラテジスト | アビリティ | E | |
Cooldown12s Spell Field RangeMatches current range of selected orb Damage50 Blind Duration1.5s Vulnerability10% for 3s Healing Spell Field Generation Interval0.2s One-time Healing Amount65 Healing Over Time Amount25/sec for 3s Speed Boost Multiplier40% for 3s | |||||
| ジュビリー | Energy Plasmoids | ストラテジスト | アビリティ | パッシブ | |
Bonus Health50 Healing Boost20% for 3s One-Time Damage25 | |||||
| ジュビリー | Energy Plasmoids | ストラテジスト | アビリティ | Q | |
Energy Cost4300 Ability Duration10s Spell Field RangeInner circle radius 6m; Outer circle radius 10m Spell Field Damage20/s Spell Field Healing150/s Firework Cluster Range2m radius Firework Cluster Healing Amount40 per hit Firework Cluster Damage25 per hit Firework Cluster20 m/s Firework Cluster Amount5 | |||||
| サイクロップス | Concussive Beam | デュエリスト | アビリティ | E | |
Beam Damage75 Environment Ricochet Damage Falloff65% Environment Refraction Damage Falloff20% Character Refraction Damage Falloff50% Environment Refraction Damage Falloff DistanceFalloff begins at 8m, decreasing to 40% at 12m Environment Refraction Damage Scaling per RefractionAfter the first refraction, each additional refraction increases damage by 10%, up to 20% Environment Refraction Character Tracking Range12m Cooldown2 charges, with each charge taking 15s to recharge. Base Cooldown 2s | |||||
| サイクロップス | Concussive Beam | デュエリスト | アビリティ | SHIFT | |
Cooldown15s Ability DurationMinimum 0.35s, maximum 1s Dash DurationMinimum 11m, maximum 22m Slow Effect35% for 2s Tick Rate0.083s per use Damage5 per hit | |||||
| サイクロップス | Concussive Beam | デュエリスト | アビリティ | F | |
Cooldown15s Ability Duration0.6s Dash Duration12m Movement Boost35% for 2s Tick Rate0.083s per use Damage5 per hit | |||||
| Kinetic Hover | サイクロップス | Concussive Beam | デュエリスト | アビリティ | パッシブ |
| サイクロップス | Concussive Beam | デュエリスト | アビリティ | Q | |
Energy Cost3700 First Spell Field Damage75+20%Maximum Health Interval Between Two Fields1.1s Second Spell Field Damage75+40%Maximum Health Maximum Range60m Spell Field WidthFirst field 2m, second field 8m | |||||
| デビルダイナソー | Primal Bite | ヴァンガード | アビリティ | 右クリック | |
Ability Duration3.3s Attack Range17m Spell Field Damage40/s Spell Field Radius1.2m Slow Effect15% for 2s | |||||
| デビルダイナソー | Primal Bite | ヴァンガード | アビリティ | E | |
Cooldown12s Summons Max Health450 Maximum Duration for Summons6s Slow Effect15% for 2s | |||||
| デビルダイナソー | Primal Bite | ヴァンガード | アビリティ | Shift | |
Cooldown10s Dash Duration2s Dashing Speed15m/s Bite Damage50 | |||||
| デビルダイナソー | Primal Bite | ヴァンガード | アビリティ | F | |
Cooldown8s Bite DamgeFirst 4 hits: 15 each; 5th hit: 30 Bonus DamageFirst 4 hits: 8% Maximum Health each; 5th hit: 12% Maximum Health | |||||
| デビルダイナソー | Primal Bite | ヴァンガード | アビリティ | パッシブ | |
Headshot Damage Taken Reduction60% Ultimate Energy Gain Reduction from Damage/Healing Him40% | |||||
| デビルダイナソー | Primal Bite | ヴァンガード | アビリティ | パッシブ | |
Bonus Health150% of Bleed Damage Dealt | |||||
| デビルダイナソー | Primal Bite | ヴァンガード | アビリティ | Q | |
Energy Cost3400 Stomp Field Spawn Interval0.3 Frenzied Feast Cooldown Reduction1s Savage Predation Cooldown Reduction4s Speed Boost During Ultimate70% Stomp Field Range8m radius spherical spell field Stomp Field Damage10 Stomp Field Launch-up Interval0.8s | |||||
| ブラックキャット | FELINE FURY | デュエリスト | アビリティ | Q | |
Energy Cost3100 Maximum Dash Distance40m Fore-swing Damage Reduction50% Ability Duration10s Maximum Targeting Distance8m 1st Claw Strike Damage30 2nd Claw Strike Damage70 | |||||
| ブラックキャット | FELINE FURY | デュエリスト | アビリティ | Shift | |
Maximum Dash Distance15m Damage40 Cooldown1 charges, with each charge taking 8s to recharge | |||||
| ブラックキャット | FELINE FURY | デュエリスト | アビリティ | E | |
Hook Speed120m/s Hook Maximum Distance30m Hook Damage30 Bonus Health from Hook Hit50 Cooldown5s | |||||
| THIEVING GRACE | ブラックキャット | FELINE FURY | デュエリスト | アビリティ | Space |
| ブラックキャット | FELINE FURY | デュエリスト | アビリティ | 右クリック | |
Grapple Swipe Fortune Consumption150 Phantom Pursuit Fortune Consumption300 | |||||
| STEALTHY CATWALK | ブラックキャット | FELINE FURY | デュエリスト | アビリティ | Space |
| MALKIN MISFORTUNE | ブラックキャット | FELINE FURY | デュエリスト | アビリティ | パッシブ |
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | Q | |
Energy Cost3100 Maximum Dash Distance60m Fore-swing Damage Reduction50% Ability Duration10s Maximum Targeting Distance8m 1st Claw Strike Damage30 2nd Claw Strike Damage30+20% Target’s Maximum Health | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | Shift | |
Maximum Dash Distance15m Damage40 Cooldown1 charges, with each charge taking 8s to recharge | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | E | |
Dash Duration0.25s Damage70 Maximum Dash Distance20m Cooldown2s | |||||
| THIEVING GRACE | ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | Space |
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | 右クリック | |
Grapple Swipe Fortune Consumption150 Phantom Pursuit Fortune Consumption300 | |||||
| STEALTHY CATWALK | ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | Space |
| MALKIN MISFORTUNE | ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | パッシブ |
| GILDED DEAL | ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | F |
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | F | |
Special EffectGain 0/50/200/500 Fortune randomly Fortune Consumption100 | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | F | |
Fortune Consumption200 Invisibility Duration2s Movement Speed Boost Duration2s Movement Boost60%, drop to 0 in 2s | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | F | |
Fortune Consumption200 Summon Health50 Maximum Summon Quantity1 | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | F | |
Fortune Consumption300 Special EffectRemove any active control effects | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | F | |
Fortune Consumption300 | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | F | |
Fortune Consumption300 CastingProjectile that generates a spell field upon impact Projectile Speed30m/s Spell Field RangeA cylindrical spell field with a radius of 5m and a height of 40m. Slow Ratio35% | |||||
| ブラックキャット | CLAW WHIP | デュエリスト | アビリティ | パッシブ | |
Fortune Gained per Target Hit (Feline Fury)50, up to 50 Fortune Gained per Target Hit (Claw Whip)50, up to 100 Fortune Gained per Target Hit (Phantom Pursuit)150, up to 150 Fortune Gained per Hit (Turn of Fortune)300 Fortune Gained per Hit (Calling Card)300 Fortune Lost Upon DeathLose 50% of Fortune when defeated, with a minimum deduction of 200 | |||||
| ホワイト・フォックス | CLAW STRIKE | ストラテジスト | アビリティ | 右クリック | |
Projectile Speed60m/s Damage/Healing Radius3m Charm/Invincibility Radius0.6m Damage65 Healing Amount65 Cooldown6s Charm Duration0.4s Allies' Invincibility Duration0.4s Maximum Distance35m Self Healing Amount50 | |||||
| ホワイト・フォックス | CLAW STRIKE | ストラテジスト | アビリティ | E | |
Cooldown15s Attack Generated Healing Spell Field Range10m radius spherical spell field Healing Amount35 per hit Healing Spell Field That Surrounds the Caster10m radius spherical spell field Healing Amount25/s Ability DurationTransform 3 tails: 9s; 2 tails: 8s; 1 tail: 7s | |||||
| ホワイト・フォックス | CLAW STRIKE | ストラテジスト | アビリティ | Shift | |
Cooldown15s Summon Health200 One-time Healing Amount50 Maximum Distance30m Healing Spell Field Range5m radius spherical spell field MAXIMUM DURATION FOR SUMMONS5s Special EffectWhile the shield is active, it provides 20/s Healing Over Time to allies (including White Fox) within the shield's range | |||||
| ホワイト・フォックス | CLAW STRIKE | ストラテジスト | アビリティ | 右クリック | |
Cooldown3s Attack Range5m DAMAGE50 | |||||
| ホワイト・フォックス | CLAW STRIKE | ストラテジスト | アビリティ | Shift | |
Cooldown6s Dash Duration10m Damage40 Cooldown6s Dash Duration15m Damage40 | |||||
| ホワイト・フォックス | CLAW STRIKE | ストラテジスト | アビリティ | Q | |
Energy Cost4300 Maximum Health1200 Continuous Healing Spell Field Range10m radius spherical spell field Healing Amount85/s Special EffectAfter casting, automatically apply the Blessed by the Nine effect to all allies within a 10m radius for 3s. | |||||
| ホワイト・フォックス | NINEFOLD SLAM | ストラテジスト | アビリティ | 右クリック | |
Maximum Select Distance50m Healing Over Time Amount40/s Unstoppable State Duration3s Life-steal Ratio0.25 Cooldown2s | |||||
| エルサ・ブラッドストーン | MONSTER-PIERCER | デュエリスト | アビリティ | パッシブ | |
Instinct from KOs100 Additional Instinct from KOs Caught by Smoky Snare200 Damage/Instinct Conversion Rate0.009 Special Effect 1Instinct levels up when it reaches 100, up to 3 levels Special Effect 2For each Instinct level gained, reduce the cooldown of Helix Advance by 2s | |||||
| エルサ・ブラッドストーン | MONSTER-PIERCER | デュエリスト | アビリティ | E | |
CastingMovement-based damage ability Max Dash Speed40m/s Max Dash Duration0.3s Damage30 Cooldown8s Special Effect 1Launch up enemies hit, and activate the follow up in 5s Special Effect 2Using either stage empowers your next Double-Barrel Blaster, transforming it into Monster-Piercer Bonus HealthEvery unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75 Max Damage Distance8m Damage30 Dash Speed15 m/s | |||||
| エルサ・ブラッドストーン | MONSTER-PIERCER | デュエリスト | アビリティ | Shift | |
Max Dash Speed27.5m/s Max Dash Duration0.28s Special EffectIn 6s after unleashing Helix Advance, the next Double-Barrel Blaster becomes Monster-Piercer Special Effect 2Every unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75 Cooldown11s | |||||
| エルサ・ブラッドストーン | MONSTER-PIERCER | デュエリスト | アビリティ | 右クリック | |
Projectile Speed60m/s Projectile Damage60 Special Effect 1After hits an enemy, the projectile splits to several bullets to trace the enemies in range Tracing Range8m radius spherical spell field Maximum Splits3 Cooldown8s Special Effect 2Projectile deals 40 extra damage to shields and enemies with bonus health Speed BoostIncrease movement speed by 40% for 1s | |||||
| エルサ・ブラッドストーン | MONSTER-PIERCER | デュエリスト | アビリティ | F | |
Cooldown12s Trap Health100 Maximum Immobilizing Duration1.2s Special Effect 1The trap becomes Invisible and Invulnerable after one-second deployment Triggered Trap DamageCause 5 damage every 0.2s, last 1.2s Summons' Health50 Special Effect 2Defeat the summon to end the Immobolized state early Special Effect 3Elsa can dash to the enemy who triggers the trap Maximum Select Distance30m Maximum Dash Duration0.25s Maximum Dash Speed60m/s | |||||
| エルサ・ブラッドストーン | MONSTER-PIERCER | デュエリスト | アビリティ | Q | |
Energy Cost3400 Glartrox Health400 Glartrox Seize Damage75 Glartrox Bite Damage125 Special Effect 1Enemies seized by Glartrox cannot use their abilities until it stops moving Special Effect 2Elsa can recall Glartrox at any time Special Effect 3When the Glartrox collides with terrain, returns, or reaches its maximum dash duration, it bites fiercely, dealing massive damage. If Glartrox is defeated, the bite will not be triggered Glartrox Movement Speed15m/s Glartrox Maximum Dash DurationMaximum durations for dashing and returning are 3.5s each Special EffectGlartrox cannot be critical hit. Drag 8 targets at most | |||||
| デッドプール | DUAL DESERT EAGLES - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Damage From Per Ability Missed35 Bonus Health From Per Ability Missed60 per ability missed Ability Duration8s Bonus Health Gained Upon Activation200 Healing Over Time During Activation25/s Cooldown60s | |||||
| デッドプール | DUAL DESERT EAGLES - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Summons' Health300 Maximum Duration for Summons4s Cooldown12s | |||||
| デッドプール | DUAL DESERT EAGLES - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Space | |
Cooldown6s Maximum Jump Distance16m | |||||
| デッドプール | DUAL DESERT EAGLES - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Healing over Time25/s Healing over Time from Activated Healing Factor50/s Cooldown45s Special EffectThe healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing | |||||
| デッドプール | DUAL DESERT EAGLES - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Special EffectThe ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated. | |||||
| デッドプール | DUAL DESERT EAGLES - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | F | |
Special EffectAccumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts | |||||
| デッドプール | DUAL DESERT EAGLES - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Increase left-click attack speed for the duration. Damage Needed to Remove the Disruption100 Spell Field Damage10/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m. | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Ability DurationThe challenge lasts 12s. The buff lasts 6s after you complete it. Boost Spell Field Range6m radius spherical spell field Bonus HealthSelf: 200; allies: 50 Healing over TimeUpon activation: 50/s; challenge completed: 100/s Movement BoostUpon activation: 15%; challenge completed: 30% Cooldown60s | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Cooldown10s Special EffectRefresh the cooldown if it hits an enemy for up to 2 times. Damage40 Dash DurationUp to 12m | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Space | |
Maximum Dash Distance16m Cooldown6s | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Healing over Time25/s Healing over Time from Activated Healing Factor50/s Cooldown45s Special EffectThe healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Special EffectThe ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | F | |
Special EffectAccumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts. | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Increase left-click attack speed for the duration. Damage Needed to Remove the Disruption100 Spell Field Damage10/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Increase left-click attack speed for the duration. Damage Needed to Remove the Disruption100 Spell Field Damage10/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m Damage ReductionSelf: 35%; allies: 25% | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Cooldown2 charges, with each charge taking 10s to recharge. Special EffectRefresh the cooldown if it hits an enemy for up to 2 times. Deadpool bounces as the ability hits an enemy. Damage40 Dash DurationUp to 12m | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Summons' Health400 Maximum Duration for Summons4s Cooldown12s | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Ability DurationThe challenge lasts 12s. The buff lasts 8s after you complete it. Boost Spell Field Range6m radius spherical spell field Bonus HealthSelf: 300; allies: 50 Healing over TimeUpon activation: 50/s; challenge completed: 100/s Movement BoostUpon activation: 15%; challenge completed: 30% Cooldown60s | |||||
| デッドプール | KICK@$$ KATANA - VANGUARD UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Damage From Per Ability Missed35 Bonus Health From Per Ability Missed70 per ability missed Ability Duration8s Bonus Health upon Activation200 Healing During Activation25/s Cooldown60s Damage Over Time25/s | |||||
| デッドプール | DUAL DESERT EAGLES - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Damage From Per Ability Missed60 Ability Duration8s Cooldown45s | |||||
| デッドプール | DUAL DESERT EAGLES - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
CastingSingle-cast projectile with delayed impact that also generates a spell field Projectile DamageUnleash: 30; return: 25 Projectile Speed80m/s Spell Field Damage15/s Spell Field Range4m spherical radius spell field Spell Field Duration1s Cooldown10s | |||||
| デッドプール | DUAL DESERT EAGLES - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Space | |
Damage25 Bonus Health25, up to 50 Cooldown6s Special EffectRefresh the cooldown if it hits an enemy. | |||||
| デッドプール | DUAL DESERT EAGLES - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Healing over Time25/s Healing over Time from Activated Healing Factor50/s Cooldown45s Special EffectThe healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing | |||||
| デッドプール | DUAL DESERT EAGLES - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Special EffectThe ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated. | |||||
| デッドプール | DUAL DESERT EAGLES - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | F | |
Special EffectAccumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts. | |||||
| デッドプール | DUAL DESERT EAGLES - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Damage Needed to Remove the Disruption100 Self Damage Reduction20% Spell Field Damage15/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m | |||||
| デッドプール | KICK@$$ KATANA - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Ability DurationThe challenge lasts 12s. The buff lasts 6s after you complete it. Healing over TimeUpon activation: 35/s; challenge completed: 70/s Movement BoostUpon activation: 15%; challenge completed: 30% Cooldown45s | |||||
| デッドプール | KICK@$$ KATANA - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Cooldown2 charges, with each charge taking 10s to recharge. Special EffectRefresh the cooldown if it hits an enemy for up to 2 times. Damage40 Dash DurationUp to 12m | |||||
| デッドプール | KICK@$$ KATANA - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Space | |
Damage25 Bonus Health25, up to 50 Cooldown6s Special EffectRefresh the cooldown if it hits an enemy or an ally. Transform the next katana base attack to a Stab. | |||||
| デッドプール | KICK@$$ KATANA - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Healing over Time25/s Healing over Time from Activated Healing Factor50/s Cooldown45s Special EffectThe healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing | |||||
| デッドプール | KICK@$$ KATANA - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Special EffectThe ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated. | |||||
| デッドプール | KICK@$$ KATANA - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | F | |
Special EffectAccumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts. | |||||
| デッドプール | KICK@$$ KATANA - DUELIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Damage Needed to Remove the Disruption100 Self Damage Reduction20% Spell Field Damage15/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m | |||||
| デッドプール | KICK@$$ KATANA - DUELIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Damage Needed to Remove the Disruption100 Self Damage Reduction35% Spell Field Damage15/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m | |||||
| デッドプール | KICK@$$ KATANA - DUELIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Cooldown2 charges, with each charge taking 10s to recharge. Special EffectRefresh the cooldown if it hits an enemy. Deadpool bounces as the ability hits an enemy. Damage40 Dash DurationUp to 12m | |||||
| デッドプール | KICK@$$ KATANA - DUELIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Projectile DamageUnleash: 30; return: 25 Projectile Speed80m/s Spell Field Damage15/s Third Unleash Explosion Damage45 Spell Field DurationFirst unleash: 1s; second unleash: 1s; third unleash: 2s Cooldown10s | |||||
| デッドプール | KICK@$$ KATANA - DUELIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Ability DurationThe challenge lasts 12s. The buff lasts 8s after you complete it. Healing over TimeUpon activation: 30/s; challenge completed: 60/s Movement BoostUpon activation: 15%; challenge completed: 30% Damage BoostUpon activation: 15%; challenge completed: 30% Cooldown45s | |||||
| デッドプール | KICK@$$ KATANA - DUELIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Damage From Per Ability Missed60 Vulnerability Ration From Ability Missed10% for each stack. Up to 4 stacks. Ability Duration8s Damage Over Time25/s Cooldown45s | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Damage From Per Ability Missed60 Ability Duration8s Healing Over Time80/s Healing From Per Ability Missed80 per ability missed Healing Spell Field Range8m radius spherical spell field Cooldown60s | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
CastingSingle-cast projectile with delayed impact that also generates a spell field Projectile DamageUnleash: 20; return: 20 Projectile HealingUnleash: 40; return: 40 Projectile Speed80m/s Spell Field Damage10/s Spell Field Healing50/s Spell Field Range4m spherical radius spell field Spell Field Duration1s Cooldown8s | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Space | |
Damage25 Healing35 Cooldown6s Special EffectRefresh the cooldown if it hits an enemy or an ally. Transform the next katana base attack to a Stab. | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Healing over Time25/s Healing over Time from Activated Healing Factor50/s Cooldown30s Special EffectThe healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Special EffectThe ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated. | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | F | |
Special EffectAccumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Damage Needed to Remove the Disruption100 Spell Field Damage10/s Spell Field Healing60/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m | |||||
| デッドプール | KICK@$$ KATANA - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Ability DurationThe challenge lasts 12s. The buff lasts 6s after you complete it. Healing AmountUpon activation: 70/s; challenge completed: 100/s Healing Spell Field Range8m radius spherical spell field Cooldown60s | |||||
| デッドプール | KICK@$$ KATANA - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Cooldown2 charges, with each charge taking 10s to recharge. Damage30 Dash DurationUp to 12m Healing Amount45 Healing Spell Field Range5m spherical radius spell field | |||||
| デッドプール | KICK@$$ KATANA - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Space | |
Damage25 Healing35 Cooldown6s Special EffectRefresh the cooldown if it hits an enemy or an ally. Transform the next katana base attack to a Stab. | |||||
| デッドプール | KICK@$$ KATANA - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Healing over Time25/s Healing over Time from Activated Healing Factor50/s Cooldown30s Special EffectThe healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing | |||||
| デッドプール | KICK@$$ KATANA - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | パッシブ | |
Special EffectThe ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated | |||||
| デッドプール | KICK@$$ KATANA - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | F | |
Special EffectAccumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts. | |||||
| デッドプール | KICK@$$ KATANA - STRATEGIST | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Damage Needed to Remove the Disruption100 Spell Field Damage10/s Spell Field Healing60/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 左クリック | |
Damage35 per hit Attack IntervalFirst strike: 0.5s; second strike: 0.43s; third strike: 0.5s Maximum Distance4m Healing Spell Field Range8m radius spherical spell field Healing Amount35 | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | E | |
Cooldown12s Ability Duration5s Special EffectDisrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Damage Needed to Remove the Disruption100 Spell Field Healing70/s Spell Field Damage10/s Spell Field RangeA cylindrical spell field with a 6m radius and a height of 6m. Damage Boost20% | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Cooldown2 charges, with each charge taking 10s to recharge. Special EffectRefresh the cooldown if it hits an enemy for up to 2 times. Deadpool bounces as the ability hits an enemy. Damage40 Dash DurationUp to 12m Healing Spell Field Range8m radius spherical spell field Healing Amount55 | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | 右クリック | |
Projectile DamageUnleash: 25; return: 20 Projectile HealingUnleash: 45; return: 30 Projectile Speed80m/s Spell Field Damage10/s Spell Field Healing55/s Third Unleash Explosion Damage20 Third Unleash Explosion Healing70 Spell Field DurationFirst unleash: 1s; second unleash: 1s; third unleash: 2s Cooldown8s | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Ability DurationThe challenge lasts 12s. The buff lasts 8s after you complete it. Healing Amount80/s upon activation; 120/s after completing the challenge Healing Spell Field Range8m radius spherical spell field Bonus Health from Completing the Challenge300 Cooldown60s | |||||
| デッドプール | DUAL DESERT EAGLES - STRATEGIST UPGRADED | ヴァンガード / デュエリスト / ストラテジスト | アビリティ | Q | |
Damage From Per Ability Missed60 Ability Duration8s Healing Over Time100/s Healing From Per Ability Missed90 per ability missed Healing Spell Field Range8m radius spherical spell field Cooldown60s | |||||
| ローグ | Power Surge Punch | ヴァンガード | アビリティ | 右クリック | |
Damage Reduction60% Maximum Energy100 Energy Recovery Speed15/s Energy Consumption50/s Energy Required to Activate the Ability30 Special EffectThe reduced damage transforms into backlash energy that powers up the next Southern Brawl. Reduced Damage-Backlash Energy Conversion Ratio0.55 Maximum Backlash Energy100 Maximum Backlash Energy Falloff20/s | |||||
| ローグ | Power Surge Punch | ヴァンガード | アビリティ | 左クリック | |
Dash Distance8m Base Damage40 Backlash Energy-Extra Damage Conversion Ratio0.75 Special EffectLaunch up the enemies hit Maximum Distance8m Cooldown6s | |||||
| ローグ | Power Surge Punch | ヴァンガード | アビリティ | E | |
Spell Field RangeBox shaped spell field. Length: 6.5m; Width: 4.5m; Height: 2m Spell Field Damage30 Special EffectLaunch up the enemy hit, entering flight. The next two Power Surge Punch attacks become ranged, and Chrono Kick Combo can be unleashed again. Maximum Flight Duration3s Knock Down Spell Field Damage30 Knock Down Spell Field Range6m radius spherical spell field Projectile Damage60 Projectile Speed100 m/s Projectile Maximum Flying Distance20m Cooldown10s | |||||
| ローグ | Power Surge Punch | ヴァンガード | アビリティ | SHIFT | |
Dash Distance10m Dash Damage30 Special EffectLaunch up enemies hit Spreading Spell Field RangeCylindrical Spell Field with a height of 3m, whose radius will expand to 8m after 0.8s Spreading Spell Field Damage40/s Retrieve Spell Field Damage30 Cooldown12s | |||||
| ローグ | Power Surge Punch | ヴァンガード | アビリティ | F | |
Dash Distance10m Special EffectKnock down the target. Rogue becomes Unstoppable during the absorption. Absorption Damage Over Time30/s Absorption Healing Over Time60/s Absorbed Ability Duration10s Boost from Vanguard Ability Absorption125 Maximum Health Debuff to the Vanguard Absorption TargetReduce 20 Maximum Health Boost from Duelist Ability Absorption20% Damage Boost Debuff to the Duelist Absorption TargetReduce 3% damage dealt Boost from Strategist Ability AbsorptionSelf healing 20/s Debuff to the Strategist Absorption TargetReduce 4% healing dealt Absorption Process0.75s Special EffectAfter absorbing, replace Ability Absorption with one of their abilities or refresh Fatal Attraction. Cooldown25s | |||||
| ローグ | Power Surge Punch | ヴァンガード | アビリティ | Q | |
Duration8s Energy Cost3400 Ultimate Ability Energy Absorption SpeedAbsorb 4% of ultimate ability energy per second Maximum Stats Stolen from Vanguards400 maximum health Maximum Stats Stolen from Duelists35% damage boost Maximum Stats Stolen from StrategistsSelf healing 75/s Spell Field Range8m radius spherical spell field Spell Field Damage15/s | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | Q | |
CastingTargeted Energy Cost4500 RangeCone shape spell field, angle range: 110°, length: 40m Special EffectGambit and the targeted ally receive the Purify and Jump Boost effect. One-Time Healing100 Movement Speed Boost Ratio30% Enhanced Damage Ratio20% Damage Trigger Interval0.5s Healing over time55/s Ultimate Abilities Charge Acceleration Ratio20% Spell Field Duration8s | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | Shift | |
CastingDash Cooldown2 charges, with each charge taking 12.5s to recharge. Dash Duration8m | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | E | |
Cooldown4 charges, with each charge taking 8s to recharge. Self HealingHeal 30 health per second within duration Maximum Duration6s Special EffectWithin the duration, consume one stack of Sleight of Hand to use Bridge Boost and Purifying Pick-Up. | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | F | |
Cooldown4 charges, with each charge taking 8s to recharge Self Damage Boost10% Maximum Duration6s Special EffectWithin the duration, consume one stack of Sleight of Hand to use Explosive Trick and Bidding Barrage | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | 右クリック | |
CastingSingle-cast spell field that surrounds the caster Cooldown2 charges, with each charge taking 8s to recharge Spell Field Range5m spherical radius Damage60 HealingTo allies: 60; self: 60 CastingDash Dash Distance12m Spell Field Generation Quantity3 Spell Field Generation Interval0.1 Range5m spherical radius Damage25 per field HealingTo allies and self: 15/hit | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | E | |
CastingProjectile that fires in a straight trajectory. Special EffectThe projectile automatically tracks allies and will bounce between allies on impact. Bridge Boost bounces on a single target are set to a maximum of 2 Projectile Speed120m/s Max Number of Ricochets6 Healing55 per round Healing Boost Ratio0.15 Duration4s | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | F | |
CastingProjectile that generates a spell field upon impact. Number of Generated Projectiles10 Projectile Speed100 m/s Maximum Distance15m Spell Field Range5m spherical radius Spell Field Healing70 per field Special EffectThe spell field applies Purify to allies upon impact. This can take effect on allies a maximum of 2 times and on himself once. | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | F | |
CastingProjectile that generates a spell field upon impact Projectile Speed150 m/s Spell Field Range5m spherical radius Damage70 Reduced Healing Ratio0.25 Reduced Healing Duration4s | |||||
| ガンビット | Kinetic Cards | ストラテジスト | アビリティ | E | |
CastingProjectile that generates a spell field upon impact Number of Projectiles10 Projectile Speed100 m/s Maximum Distance15m Spell Field Range5m spherical radius Damage70 Special EffectLaunch enemies up on hit, which can take effect only once. | |||||
| デアデビル | RIGHTEOUS CROSS | デュエリスト | アビリティ | 右クリック | |
Duration1.2s Cooldown12s Special EffectBlock frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance. Gain 60 Fury when successfully blocking an attack. | |||||
| デアデビル | RIGHTEOUS CROSS | デュエリスト | アビリティ | SHIFT | |
Cooldown12 Maximum Distance25m Projectile Speed180m/s Special EffectEnable Righteous Cross within 5 seconds after using this ability. Gain 30 Fury | |||||
| デアデビル | RIGHTEOUS CROSS | デュエリスト | アビリティ | E | |
Special EffectDuring the activation, Daredevil can unleash Devil's Chain or Devil's Throw. Enable Righteous Cross within 5 seconds after using this ability Fury Required for Activation60 Bonus Max Health100 Bonus Health FalloffFalloff begins at 5s and decreases by 30/s Spell Field RangeBox shaped spell field. Length: 8m; Width: 4m; Height: 4m High Damage Spell Field Range2m spherical radius spell field at the end Damage/Bonus Health Conversion0.7 Bonus Health Gained25 Damage40. Cause 65 damage when the target caught in the high damage range Projectile Speed150m/s Projectile Damage30 Max Number of Ricochets4. Up to 2 ricochets if there are no targets Special EffectDevil's Throw slows enemies on hit Slow Rate20% Bonus Health Gained50 | |||||
| デアデビル | RIGHTEOUS CROSS | デュエリスト | アビリティ | F | |
Movement Boost2.1m/s. Falloff begins at 10m away from the target, decreasing to 0.9m/s at 40m from the target Self Damage Reduction10% Select Range40m Dash Cooldown15s Dash Select Range12m Max Dash Speed100m/s Dash Damage Range1m spherical radius spell field Dash Damage20 Special EffectIf Daredevil defeats the target, refresh the cooldown. Gain 60 Fury after the dash | |||||
| デアデビル | RIGHTEOUS CROSS | デュエリスト | アビリティ | パッシブ | |
Maximum Detection Distance40m | |||||
| デアデビル | RIGHTEOUS CROSS | デュエリスト | アビリティ | Space | |
Wall-Crawling Speed10 m/s | |||||
| デアデビル | RIGHTEOUS CROSS | デュエリスト | アビリティ | Q | |
Time Required to Reach the Maximum Blind Range and Damage3s Spell Field Duration8s Maximum Distance15m Energy Cost3400 Damage50/s. Cause 85 damage per second when reaching the max damage Blind EffectVisual range 35m, decreasing to 10m when the Blind effect reaches its maximum Fury Recovery Speed30/s | |||||
| アンジェラ | Axes Of Ichors | ヴァンガード | アビリティ | 右クリック | |
Maximum Shield Value350 Cooldown1s Cooldown After Destroyed4s Delayed Recovery After Release2s Recovery Speed60/s Damage Resisted-Charge Conversion Ratio35% | |||||
| アンジェラ | Axes Of Ichors | ヴァンガード | アビリティ | パッシブ | |
Time Required to Enter Glide0.1s Glide Activation ConditionMaintain the forward speed faster than 5m/s for 1s Glide Speed10m/s Passive Energy Gained During Glide22.2/s | |||||
| アンジェラ | Axes Of Ichors | ヴァンガード | アビリティ | E | |
DamageHit damage: 30; damage over time: 12.5/s Damage Over Time Spell Field RangeA cylindrical spell field with a radius of 8m and a height of 2m. Cooldown12s Movement Boost (Self)35% Spell Field Duration6s Bonus HealthWithin the Divine Judgement zone, Angela’s each Axes of Ichors hit grants 50 Bonus Health to herself and 25 Bonus Health to allies within the area. Bonus Max Health200 | |||||
| アンジェラ | Axes Of Ichors | ヴァンガード | アビリティ | E | |
Ascent Height8m Ascent Duration0.35s Ascent Elevation Angle60° | |||||
| アンジェラ | Axes Of Ichors | ヴァンガード | アビリティ | Shift | |
Cooldown4s Maximum Energy100 Energy Recovery Speed12.5/s Energy Cost25/s; 75/s when piercing an enemy One-time Energy Cost20 Energy Required to Activate the Ability30 Recover Delay2 Dash State Speed18 m/s Maximum Enemies Could Be Carried2 Passive Energy Gained During the Dash25/s Special EffectEvery enemy pierced grants Angela with a 50/s passive energy recovery. Piercing Damage30 | |||||
| アンジェラ | Axes Of Ichors | ヴァンガード | アビリティ | Q | |
Energy Cost3100 Projectile Speed60 m/s Spell Field Damage40 Spell Field Range8m spherical radius Hit Ground Damage100 HIt Ground Spell Field Range8m spherical radius Special EffectMobility abilities of enemies bound by the ribbons will be disabled. Enemies within a certain distance around the spear will be slowed. Slow Rate80% Projectile Damage30 SUMMONS' HEALTH650 | |||||
| ブレイド | Hunter's Shotgun | デュエリスト | アビリティ | 右クリック | |
Maximum Energy120 Energy Cost60/s Energy Recovery Speed15/s Activation Cost15 Cooldown3s Unstoppable Duration1s after activation Damage Reduction80% Special EffectEvery 200 damage resisted grants 1 charge for Daywalker Dash | |||||
| ブレイド | Hunter's Shotgun | デュエリスト | アビリティ | E | |
Special EffectLeft Click/Shift key ability hits accumulate attack speed buff levels; within the Bloodline Awakening duration, attacks gain Lifesteal and movement speed boost but suffer Reduced Healing Lifesteal Proportion70%, Affected by Healing Reduction Self Reduce Healing Proportion25% Movement Speed Boost1.5 m/s Max Attack Speed Boost Buff Stack10 Left Click Hit Buff Stack1 Shift Hit Buff Stack5 Attack Speed Boost Proportion from Each Buff Stack10% Duration of Each Buff Stack1s Whirlwind Slash Damage64 Hits to Trigger the Whirlwind Slash5 Special EffectLanding all four hits of Whirlwind Slash grants 1 slash speed stack; Excess lifesteal grants Bonus Health( max 75; conversion rate 50%) | |||||
| ブレイド | Hunter's Shotgun | デュエリスト | アビリティ | Shift | |
CastingDash. Cause damage and special effects to the enemies hit Dash Distance15m Damage30 Special EffectHit while wielding the gun, inflict Slow effect to the enemy; hit while wielding the sword, deal Healing Reduction to the enemy Healing Reduction Proportionapply 8% Healing Reduction per strike (32% total if all hit) Healing Reduction Duration4s Slow Rate40% Slow Duration1.5s Gun Second Hit Damage50 Sword Second Hit Damage10 per hit, 4 hits in total Second Hit Damage Range6.5m | |||||
| ブレイド | Hunter's Shotgun | デュエリスト | アビリティ | Q | |
Energy Cost2800 Self Slow25% Maximum Charge Time3s Charge time for max distance1s Dash Distance10m, maximum distance 24m after fully charged. Direct Hit Damage100 Spell Field Damage Over Time225/s Spell Field RangeLength: Maximum dash distance; Width: 6m; Height: 4.5m Spell Field Duration2s Healing Reduction Proportion20% Healing Reduction Duration4s | |||||
| フェニックス | Cosmic Flames | デュエリスト | アビリティ | 右クリック | |
Target Explosion Damage20 Target Explosion RangeA cylindrical spell field with a 2m radius and a height of 4m. Subsequent Explosion Damage20 Subsequent Explosion RangeA cylindrical spell field with a 3m radius and a height of 6m. Special EffectThe first blast Stuns enemies, while the subsequent two explosions inflict Slow. Stun Duration0.3s Slow EffectInflict 30% Slow for 2 seconds. Cooldown10s | |||||
| フェニックス | Cosmic Flames | デュエリスト | アビリティ | E | |
Special EffectEnter a state of free flight within the duration. Gain a 50% Movement Boost Cooldown1s Maximum Energy1200 Energy Cost400/s Energy Recovery120/s | |||||
| フェニックス | Cosmic Flames | デュエリスト | アビリティ | SHIFT | |
Dash Distance8m Detonation Damage50 Detonation Range3m spherical radius spell field Special EffectThe detonation applies 1 Spark to enemies hit. Cooldown12s | |||||
| フェニックス | Cosmic Flames | デュエリスト | アビリティ | Q | |
Energy Cost3100 Explosion Damage140 Explosion Range10m spherical radius spell field Shockwave Damage50 Summons' Health500 Special EffectThe shockwave destroys enemy summons, shields, and any Bonus Health. Enemies hit by the spell field and the shockwave are applied with 1 Spark. Self Healing Amount250 | |||||
| ウルトロン | ENCEPHALO-RAY | ストラテジスト | アビリティ | 右クリック | |
CastingInstant Cast Bonus Health to Ultron65 Bonus Health to allies near Ultron and the drones50 Cooldown12s Range8m spherical radius spell field Bonus Health Falloff Begins at3s Bonus Health Falloff Speed40/s Special EffectGrant bonus health to Ultron and Allies within range, centered around Ultron and the drones; the selected ally gains a 20% Movement Speed and 10% Damage boost | |||||
| ウルトロン | ENCEPHALO-RAY | ストラテジスト | アビリティ | E | |
CastingTargeted Target Distance25m Healing Amount to the Targeted ally40/s Healing Amount to other allies within range35/s Drone Healing Range8m spherical radius spell field Maximum Vision30m Max Tolerance Duration out of Sight5s Special EffectImperative: Patch can deploy up to 2 drones, allowing support for two allies at once | |||||
| ウルトロン | ENCEPHALO-RAY | ストラテジスト | アビリティ | Shift | |
CastingDash Special EffectDynamic Flight can trigger a one-time dash followed by an constant accelerated effect. Dash DirectionReticle direction combined with key input Cooldown8s Dash Distance12m Accelerate Duration6s Movement Boost40% Bonus Health (Self)50 | |||||
| ウルトロン | ENCEPHALO-RAY | ストラテジスト | アビリティ | Q | |
CastingStraight-line projectile that generates a spell field upon impact. Projectile Speed120m/s Beam DamageUltron's Encephalo-Rays 18, Drone's Encephalo-Rays 12 Damage FalloffStarts at 1.5m after Encephalo-Rays explode, with a max falloff to 50% at 3m Beam Healing Amount40 Total Ray Amount5 Ray Amount per Shot5 Fire Interval Between Shots0.2s Ultimate Total Fire Rounds5 rounds Fire Interval Between Rounds0.5s Spell Field Range3m spherical radius spell field Duration9s Energy Cost4300 Ultimate Self-healing50/s Special EffectWithin the ultimate duration, Ultron grants an Unstoppable effect; Deals 125% damage to Bonus Health | |||||
| エマ・フロスト | TELEPATHIC PULSE | ヴァンガード | アビリティ | 右クリック | |
CastingDeployable Shield Maximum Shield Value400 Recovery Speed80/s Delayed Recovery After Release2s Reposition Cooldown1s Cooldown After Destroyed4s | |||||
| エマ・フロスト | TELEPATHIC PULSE | ヴァンガード | アビリティ | E | |
CastingSingle-cast delayed projectile Projectile Speed80m/s Maximum Distance24m Sentience HealthTarget's 25% Current Health DamageDeal 5 damage per direct hit. When the sentience shatters, it deals damage to the target, which is equal to 25% of the target's maximum health Special EffectWhen the distance between the target and its sentience is more than 15m, their linkage can be broken | |||||
| エマ・フロスト | TELEPATHIC PULSE | ヴァンガード | アビリティ | SHIFT | |
CastingSwitch Form Duration8s Special Effect25% Damage Reduction in Diamond form Cooldown15s | |||||
| エマ・フロスト | TELEPATHIC PULSE | ヴァンガード | アビリティ | 左クリック | |
CastingSingle-cast Spell Field DamageFirst & second hit: 50; third hit: 70; fourth hit: 80 Attack Range4m | |||||
| エマ・フロスト | TELEPATHIC PULSE | ヴァンガード | アビリティ | 右クリック | |
CastingSingle-cast Spell Field Hit Range5m DamageHit damage: 40; damage increases to 90 when the target is knocked into walls Cooldown2s Special EffectMaximum knockback distance: 10m | |||||
| エマ・フロスト | TELEPATHIC PULSE | ヴァンガード | アビリティ | E | |
CastingDash Based Control Damage30 Maximum Distance7m Cooldown6s Special EffectControl effect duration: 1.6s | |||||
| エマ・フロスト | TELEPATHIC PULSE | ヴァンガード | アビリティ | Q | |
CastingLarge-ranged Persistent Spell Field Duration6s RangeCone shape spell field, angle range: 80°, length: 30m DamageBasic damage 80/s; distance falloff: falloff begins at 10m, decreasing to 70% at 30m; angle falloff: falloff begins at 7° from the center of view, decreasing to 80% at 20° Energy Cost3100 Special EffectWhen exposed to the ability, enemies accumulate 10 stacks per second, and the stacks decrease by 10 stacks per second when they leave the exposure. At 15 stacks, a control effect is triggered. Each enemy can only be controlled once per ultimate activation. Gain 25% Damage Reduction during the ability. | |||||
| ザ・シング | Rocky Jab | ヴァンガード | アビリティ | 右クリック | |
CastingSingle-cast Spell Field Damage55+10% of enemies' max Health per hit Attack Range8m Special EffectMove forward 3 meters while punching; gain Bonus Health equal to damage dealt (up to 150); once hit, this ability can knock down flying enemies to the ground | |||||
| ザ・シング | Rocky Jab | ヴァンガード | アビリティ | SHIFT | |
Movement Boost100% Duration5s DamageCharge: 30; ground slam: 20; immobilization zone: 15 per/s Spell Field RangeGround slam: 8m radius, 2.5m high cylindrical spell field. Immobilization zone: 8m radius, 4m high cylindrical spell field Cooldown10s Special EffectGain 200 Bonus Health during skill activation | |||||
| ザ・シング | Rocky Jab | ヴァンガード | アビリティ | E | |
CastingTargeted Maximum Distance20m CooldownBasic Cooldown 3s, with a charge of 10s per use Special EffectApply a 20% damage reduction effect to self and 20% damage reduction to all allies within 5m of his landing point for 3s | |||||
| ザ・シング | Rocky Jab | ヴァンガード | アビリティ | F | |
CASTINGTargeted MAXIMUM DISTANCE20m COOLDOWNBasic Cooldown 3s, with a charge of 10s per use, shares the same Cooldown with the E Key ability SPECIAL EFFECTApply a 20% Vulnerability to all enemies within 5m of his landing point for 3s | |||||
| ザ・シング | Rocky Jab | ヴァンガード | アビリティ | Q | |
Energy Cost2800 RangeStep spell field: 3m high, 10m wide, advancing 2m every 0.1 seconds, up to a maximum of 18m Damage100 Special EffectStun duration 2.5s | |||||
| ザ・シング | Rocky Jab | ヴァンガード | アビリティ | パッシブ | |
Special EffectImmune to launch-up, knock-back, and other displacement effects | |||||
| ヒューマン・トーチ | Fire Cluster | デュエリスト | アビリティ | 右クリック | |
CastingStraight-line projectile that generates a spherical spell field upon impact. Charges3 Charge Speed2.5s per strike Blazing Blast Projectile Speed80m/s Blazing Blast Damage45 Flame Field Range3m spherical radius Flame Field Duration6s Flame Field Continuous Damage20/s | |||||
| ヒューマン・トーチ | Fire Cluster | デュエリスト | アビリティ | F | |
Max Dash Speed80m/s Range5m spherical radius Damage40 Flame Field Detonation Range3m spherical radius Flame Field Detonation Damage55 Bonus Health50 Cooldown15s | |||||
| ヒューマン・トーチ | Fire Cluster | デュエリスト | アビリティ | SHIFT | |
Movement Boost2.5m/s Duration4s Maximum Distance10m Cooldown2 charges, with each charge taking 8s to recharge | |||||
| ヒューマン・トーチ | Fire Cluster | デュエリスト | アビリティ | E | |
Max Link Distance40m Max Link Height2m Fire Wall Duration5s Fire Wall Damage65 Pyro-Prison Continuous Damage40/s Cooldown15s | |||||
| ヒューマン・トーチ | Fire Cluster | デュエリスト | アビリティ | Q | |
Energy Cost3400 Duration8s Activation Shock Wave Range20m spherical radius Activation Wave Damage75 Flame Tornado Unleash Speed0.7s per use Flame Tornado Range3m spherical radius; 8m high capsule-shaped spell field. Flame Tornado Continuous Damage110/s Supernova Damage Reduction-30% | |||||
| インビジブル・ウーマン | Orb Projection | ストラテジスト | アビリティ | 右クリック | |
CastingTargeted Healing Amount50/sec, self 20/sec Range3m radius Slow Rate35% Slow Duration3s Maximum Shield Value200 Special Effect 1Before the shield is destroyed, Invisible Woman can choose to reproject the shield onto a selected teammate at any time Special Effect 2After the shield has been damaged, Invisible Woman can press the F key to reclaim the shield and restore its value Special Effect 3If no Guardian Shield is present, pressing the recall key now deploys a shield in front of Invisible Woman Recovery Shield Value Per Second34 Cooldown After Destroyed6s | |||||
| インビジブル・ウーマン | Orb Projection | ストラテジスト | アビリティ | Shift | |
CastingSingle-cast projectile with delayed impact that also generates a spell field Projectile Speed80 m/s Spell Field Range5m radius Spell Field Damage35/sec Spell Field Duration4s Special EffectApplies a slow effect to enemies within the spell field; the closer they are to the center of the field, the greater the slow effect Slow RateCenter 50%, Edge 0 Cooldown12s | |||||
| インビジブル・ウーマン | Orb Projection | ストラテジスト | アビリティ | E | |
CastingCylindrical Spell Field Range1.5m radius, 35m length Damage50 Push Range10m Pull-Range7m Cooldown10s | |||||
| インビジブル・ウーマン | Orb Projection | ストラテジスト | アビリティ | Q | |
CastingTargeted, generates a cylindrical spell field Pass-Through Slow Rate55% Slow Duration1s Healing Amount200/sec Range10m radius, 40m height Duration8s Special EffectSlows enemies within range by 20% Energy Cost4300 | |||||
| インビジブル・ウーマン | Orb Projection | ストラテジスト | アビリティ | パッシブ | |
Healing Amount30/sec | |||||
| インビジブル・ウーマン | Orb Projection | ストラテジスト | アビリティ | Space | |
Cooldown6s | |||||
| ミスター・ファンタスティック | Stretch Punch | デュエリスト | アビリティ | 右クリック | |
CastingProjectile that fires in a straight trajectory Projectile Speed60 m/s Initial Projectile Range20m Secondary Release Maximum Distance25m Initial Projectile Damage20 Secondary Projectile Damage20 Single-Target Pull Range10m Single-Target Pull Damage50 Dual-Target Pull Damage30 Gained Elasticity30 Cooldown6s Special EffectAfter successfully pulling an enemy with Distended Grip, the target is afflicted with a 1-second immobilize effect | |||||
| ミスター・ファンタスティック | Stretch Punch | デュエリスト | アビリティ | E | |
Maximum Select Distance15m Bonus Health (Self)75 Bonus Health (Ally)75 Damage30 Cooldown6s Gained Elasticity20 Charges2 | |||||
| ミスター・ファンタスティック | Stretch Punch | デュエリスト | アビリティ | SHIFT | |
Shield Value300 Maximum Duration3s Self Slow Rate-35% Damage Absorbed - Damage Reflected Conversion Rate60% Reflected Projectile Speed80 m/s Cooldown12s | |||||
| ミスター・ファンタスティック | Stretch Punch | デュエリスト | アビリティ | Q | |
CastingSpherical Spell Field Range10m spherical radius Spell Field DamageInitial 70, Each Additional Leap +14, Max 140 Damage FalloffStart at 3m, 71.4% falloff at 10m Slow RatePer Leap -10%, Can Stack, Max -60% Slow Duration3s Minimum Leaps3 Maximum Leaps6 Energy Cost3100 Special MechanicAfter the minimum number of leaps, each additional leap must hit an enemy to trigger the next one Special MechanicWhen Mister Fantastic uses Brainiac Bounce (Ultimate Ability), immediately gain Bonus Health equal to that gained when entering inflated state | |||||
| ミスター・ファンタスティック | Stretch Punch | デュエリスト | アビリティ | パッシブ | |
Max Elasticity100 Inflated Duration6s Damage80 Maximum Distance8m Attack Interval0.92s per hit Special Effectgain 350 Maximum Health and a one-time heal of 350, which is removed upon exiting the Inflated state Movement Boost20% | |||||
| スクイレル・ガール | Burst Acorn | デュエリスト | アビリティ | Q | |
Duration10s RangeLength: 3m, Width: 5m, Height: 1.75m Damage150 Squirrel Horde Health300 Squirrel Horde Movement Speed9 m/s Energy Cost2800 Special MechanicThe squirrels will rush towards the nearest enemy after bouncing instead of bouncing randomly | |||||
| スクイレル・ガール | Burst Acorn | デュエリスト | アビリティ | SHIFT | |
Jump Height9m Cooldown8s | |||||
| スクイレル・ガール | Burst Acorn | デュエリスト | アビリティ | E | |
Maximum Duration5s Cooldown12s | |||||
| スクイレル・ガール | Burst Acorn | デュエリスト | アビリティ | 右クリック | |
CastingCharged projectile with an arced trajectory Maximum Charge Time1.5s Projectile Speed20 - 60 m/s (Maximum speed is achieved after 0.7s of charging) Damage50 Imprison Duration1.33s Cooldown8s | |||||
| ブラック・ウィドウ | Red Room Rifle | デュエリスト | アビリティ | Q | |
Energy Cost2800 Bullet Damage160 Rounds6 Critical HitYes Critical Hit Multiplier1.5x Fire Rate0.8s/Round Maximum Duration12s | |||||
| ブラック・ウィドウ | Red Room Rifle | デュエリスト | アビリティ | 右クリック | |
CastingCharged release, with delayed projectiles. Cooldown10s Projectile Speed100 m/s Explosion Range3.5m to 5m radius spherical spell field Explosion Damage50~70 Slow Rate-0.40 Maximum Charge Time1s | |||||
| ブラック・ウィドウ | Red Room Rifle | デュエリスト | アビリティ | E | |
CastingMelee Spinning Kick Damage35 Maximum Distance5m Flying Kick Distance12m Second Flying Kick Damage35 Flying Kick Stun Duration0.2s Flying Kick Casting Window5s Cooldown15s | |||||
| ブラック・ウィドウ | Red Room Rifle | デュエリスト | アビリティ | F | |
CastingTargeted Damage30 Cooldown15s Damage Range5m radius | |||||
| ウルヴァリン | Savage Claw | デュエリスト | アビリティ | Q | |
Knockback Range8m spherical radius Knockback Damage50 Snatching Damage Over Time20/s Impact Range8m spherical radius Impact Base Damage50 Impact Percentage DamageDeal damage equal to 10% of the target's Max Health, with an extra 0.3% damage for each point of Rage Knockdown Time0.75s Energy Cost2800 | |||||
| ウルヴァリン | Savage Claw | デュエリスト | アビリティ | SHIFT | |
Snatch Damage35 Smash Damage35 Knockdown Duration0.75s Berserk Claw Strike Duration5s Berserk Claw Strike Base Damage6 damage per strike Berserk Claw Strike Percentage DamageDeal damage equal to 1% of the target's Max Health, with an extra 0.035% damage for each point of Rage Berserk Claw Strike Maximum Distance3.5m Berserk Claw Strike Attack Interval5.88 strikes per second Cooldown12s | |||||
| ウルヴァリン | Savage Claw | デュエリスト | アビリティ | E | |
Duration5s Damage Reduction40% Cooldown16s | |||||
| ウルヴァリン | Savage Claw | デュエリスト | アビリティ | 右クリック | |
CastingMovement-based damage ability Average Speed44m/s Maximum Distance7.5m Range3m Base Damage15 damage per strike Percentage DamageDeal damage equal to 1.5% of the target's Max Health, with an extra 0.057% damage for each point of Rage Cooldown3s | |||||
| ウルヴァリン | Savage Claw | デュエリスト | アビリティ | パッシブ | |
Bonus Health150 - 300 (Damage increases with Rage) Bonus Health Duration3s Bonus Health/Healing Conversion1 Cooldown Reduction Per KO Engaged10s Cooldown90s | |||||
| ウルヴァリン | Savage Claw | デュエリスト | アビリティ | パッシブ | |
Max Rage100 Rage Per Savage Claw Hit10 Rage Per Vicious Rampage Hit15 Rage Per Feral Leap Snatch10 Rage Per Berserk Claw Strike Hit5 Rage Per Last Stand Knockback25 Rage Per Hit Taken8 Rage Gain From Taking Hits2 per second | |||||
| Cloak&Dagger | Cloak | ストラテジスト | アビリティ | Q | |
CastingPersistent Spell Field Damage30/s Healing Amount250/s RangeA cylindrical spell field with a 4m radius and 15m in length Duration11s Energy Cost4500 | |||||
| Cloak&Dagger | Cloak | ストラテジスト | アビリティ | SHIFT | |
CastingInstant Cast | |||||
| Cloak&Dagger | Cloak | ストラテジスト | アビリティ | E | |
CastingSpell Field Special EffectThe spell field advances along the casting path Damage55 Blinding Duration1.5s RangeVisibility is obstructed beyond 10m Vulnerability28% Vulnerability Duration3s RangeWidth: 6m, Height: 4.5m Movement Speed20m/s Maximum Distance25m CooldownVeil of Lightforce & Terror Cape share charges, capped out at 2 with each taking 10s to recharge. After using either, both abilities enter a 2s cooldown | |||||
| Cloak&Dagger | Cloak | ストラテジスト | アビリティ | 右クリック | |
CastingPersistent Spell Field Special EffectAllies within the area gain Invisibility and Movement Boost Duration2s Range10m spherical radius Cooldown12s | |||||
| Cloak&Dagger | Dagger | ストラテジスト | アビリティ | Q | |
CastingPersistent Spell Field Damage30/s Healing Amount250/s RangeA cylindrical spell field with a 4m radius and 15m in length Duration13s Energy Cost4500 | |||||
| Cloak&Dagger | Dagger | ストラテジスト | アビリティ | SHIFT | |
CastingInstant Cast | |||||
| Cloak&Dagger | Dagger | ストラテジスト | アビリティ | E | |
CastingSpell Field Special EffectThe spell field advances along the casting path Healing Amount50 Healing Boost20% Duration4s RangeWidth: 6m, Height: 4.5m Movement Speed20m/s Maximum Distance25m CooldownVeil of Lightforce & Terror Cape share charges, capped out at 2 with each taking 10s to recharge. After using either, both abilities enter a 2s cooldown | |||||
| Cloak&Dagger | Dagger | ストラテジスト | アビリティ | 右クリック | |
CastingSingle-cast projectile with delayed impact that also generates a spell field Healing Amount50/s Duration6s Range5m spherical radius Cooldown12s Special EffectWhen a Spell Field is created, allies in range get a One-Time Healing of 60 | |||||
| アイアン・フィスト | Yat Jee Chung Kuen | デュエリスト | アビリティ | Q | |
Duration12s Yat Jee Chung Kuen Bonus Range100% K'un-Lun Kick Bonus Range100% Damage Boost30% Movement Boost20% Yat Jee Chung Kuen Cooldown Reduction-80% Energy Cost3400 | |||||
| アイアン・フィスト | Yat Jee Chung Kuen | デュエリスト | アビリティ | SHIFT | |
CastingMovement-based damage ability Dashing Speed40 m/s Maximum Dash Distance12m First Flying Kick Damage40 Second Flying Kick Damage35 - 70 (Maximum damage is achieved when the target is at 50% Health) Cooldown10s | |||||
| アイアン・フィスト | Yat Jee Chung Kuen | デュエリスト | アビリティ | E | |
Duration3s Healing Per Second100 Excess Healing/Max Health Conversion100 Cooldown12s | |||||
| アイアン・フィスト | Yat Jee Chung Kuen | デュエリスト | アビリティ | Space | |
Cooldown3 charges, with each charge taking 1s to recharge | |||||
| アイアン・フィスト | Yat Jee Chung Kuen | デュエリスト | アビリティ | 右クリック | |
Block Time1.2s Damage Reduction30% Bonus Health/Damage Blocked Conversion1.3 Max Health/Damage Blocked Conversion175 Cooldown15s | |||||
| アイアン・フィスト | Yat Jee Chung Kuen | デュエリスト | アビリティ | Space | |
Wall-Crawling Speed9 m/s | |||||
| アイアン・フィスト | Yat Jee Chung Kuen | デュエリスト | アビリティ | パッシブ | |
Bonus Health50 | |||||
| サイロック | Psionic Crossbow | デュエリスト | アビリティ | Q | |
Range10m spherical radius Duration4s Slow Rate-15% Attack Interval2 hits per second Damage160 damage per hit Energy Cost3400 Special MechanicPsylocke will slash a random enemy, giving priority to the one who has been hit the least | |||||
| サイロック | Psionic Crossbow | デュエリスト | アビリティ | Shift | |
Average Speed43 m/s Maximum Distance12m Damage50 Cooldown12s Charges2 Special MechanicCasting this ability will automatically recall the Wing Shurikens. The shurikens will first travel to Psylocke's starting position before returning to her | |||||
| サイロック | Psionic Crossbow | デュエリスト | アビリティ | E | |
Duration2s Movement Boost50% Cooldown15s Special MechanicWhen attacked while in stealth, Psylocke will remain in stealth but will briefly become visible for a short duration | |||||
| サイロック | Psionic Crossbow | デュエリスト | アビリティ | 右クリック | |
CastingProjectile that fires in a straight trajectory. Number of Projectiles5 Recall Window3s Bonus Health10 bonus health per round Cooldown8s Special MechanicWhen the projectile is recalled, it will move 20s toward the crosshair before returning to Psylocke Damage9 damage per round Projectile Speed120 m/s Spread Angle0.86° Maximum Distance25m Damage FalloffFalloff begins at 15m, decreasing to 80% at 25m Damage9 per hit Projectile Speed120 m/s | |||||
| ホークアイ | Blast Arrow | デュエリスト | アビリティ | Q | |
Duration10s Afterimage Generation Interval0.5s Afterimage Duration3s Draw Speed Boost Multiplier1.5 Energy Cost3100 Special MechanicWhile Hunter's Sight is active, bow draw speed is increased | |||||
| ホークアイ | Blast Arrow | デュエリスト | アビリティ | SHIFT | |
CastingMelee Maximum Distance8m Damage40 Cooldown12s | |||||
| ホークアイ | Blast Arrow | デュエリスト | アビリティ | E | |
CastingStraight-line projectile that is accompanied by a spell field Projectile Speed150 m/s First Spell Field RangeLength: 3m, Width: 3m, Height: 2.7m First Damage55 Second Spell Field RangeLength: 3m, Width: 5m, Height: 1.6m Second Damage55 Slow Rate-40% Slow Duration1s Cooldown12s | |||||
| ホークアイ | Blast Arrow | デュエリスト | アビリティ | V | |
CastingMelee Maximum Distance3m Special EffectThis ability cannot block explosions or effects created by projectiles on hit | |||||
| ホークアイ | Blast Arrow | デュエリスト | アビリティ | Space | |
Cooldown6s | |||||
| ホークアイ | Blast Arrow | デュエリスト | アビリティ | パッシブ | |
Bonus Damage0 - 90 (Maximum damage is achieved after 0.9s of aiming) Triggering Distance40m Critical HitYes Special MechanicApply bonus damage to the base damage of Piercing Arrow | |||||
| アイアンマン | Unibeam (Armor Overdrive) | デュエリスト | アビリティ | Q | |
CastingStraight-line projectile that generates a spell field upon impact Energy Cost3400 Projectile Speed25 m/s Dispersive Spell FieldLength: 15m, Width: 5m, Height: 5m Damage Over Time300/s Explosion Range10m spherical radius Explosion Damage1000 Spell Field Damage Falloff5% falloff at 10m Special MechanicAs the projectile travels, it creates a dispersive spell field that deals Damage Over Time to nearby enemies | |||||
| アイアンマン | Unibeam (Armor Overdrive) | デュエリスト | アビリティ | SHIFT | |
Movement Boost100% Maximum Energy120 Energy Cost15/s Energy Recovery Speed10/s | |||||
| アイアンマン | Unibeam (Armor Overdrive) | デュエリスト | アビリティ | SHIFT | |
Movement Boost100% Maximum EnergyInfinite | |||||
| アイアンマン | Unibeam (Armor Overdrive) | デュエリスト | アビリティ | E | |
Duration10s Bonus Health100 Cooldown20s Special EffectEach KO while Armor Overdrive is active extends its duration by 2s | |||||
| アイアンマン | Unibeam (Armor Overdrive) | デュエリスト | アビリティ | F | |
CastingScatter-type projectile that generates a spell area upon impact Missiles16 Projectile Speed15 m/s Range2m spherical radius Spell Field Damage20 damage per round Cooldown8s Special MechanicLaunch missiles directly beneath Iron Man | |||||
| アイアンマン | Unibeam (Armor Overdrive) | デュエリスト | アビリティ | F | |
CastingScatter-type projectile that generates a spell area upon impact Missiles18 Projectile Speed60 m/s Range2m spherical radius Spell Field Damage15 damage per round Cooldown6s Special MechanicLaunch in the direction of Iron Man's crosshair | |||||
| ネイモア | Trident of Neptune | デュエリスト | アビリティ | Q | |
CastingCylindrical Spell Field Maximum Distance30m RangeA cylindrical spell field with an inner circle radius of 3.5m, an outer circle radius of 9m, and a height of 3m Hit Delay1.5s DamageInner Circle Damage: 500; Outer Circle Damage: 180 Immobilize Duration1.5s Energy Cost3100 | |||||
| ネイモア | Trident of Neptune | デュエリスト | アビリティ | SHIFT | |
Vertical Moving Distance7m Maximum Duration3s Cooldown20s | |||||
| ネイモア | Trident of Neptune | デュエリスト | アビリティ | E | |
CastingArced Trajectory (Summon Monstro Spawn), Direct Hit (Monstro Spawn) Projectile Speed (Summon Monstro Spawn)30 m/s Monstro Spawn Maximum Duration8s Monstro Spawn Health125 Monstro Spawn Attack Range40m Monstro Spawn Maximum Quantity2 Charges2 Default Charging Speed0.1/s Monstro Spawn Fire Rate2 rounds per second Monstro Spawn Damage18 Monstro Spawn Damage FalloffFalloff begins at 20m, decreasing to 50% at 40m Duration2s Monstro Spawn Fire Rate5 rounds per second Monstro Spawn Damage12 Monstro Spawn Damage FalloffFalloff begins at 20m, decreasing to 30% at 40m | |||||
| ネイモア | Trident of Neptune | デュエリスト | アビリティ | 右クリック | |
CastingArced projectile that generates a spell field upon impact Projectile Damage40 Projectile Speed150 m/s Range3m spherical radius Spell Field Damage60 Spell Field Damage Falloff50% falloff at 3m Enhanced Monstro Spawn Projectile Damage60 Enhanced Monstro Spawn Projectile Speed120 m/s Cooldown6s | |||||
| ムーンナイト | Crescent Dart | デュエリスト | アビリティ | Q | |
CastingDelayed Spherical Spell Field Duration4.5s Descending Range8m radius Frequency4 hits per second Number of Hits18 Range5m spherical radius Damage150 damage per hit Damage FalloffStart at 1.5m, 70% falloff at 5m Energy Cost3100 | |||||
| ムーンナイト | Crescent Dart | デュエリスト | アビリティ | SHIFT | |
Horizontal Movement Speed8.7m/s Descending Speed1.5m/s | |||||
| ムーンナイト | Crescent Dart | デュエリスト | アビリティ | E | |
CastingStraight-line projectile that generates a spell field upon impact Projectile Speed60m/s Pull-In Range5m spherical radius Pull-In Damage20 Bouncing Range7m spherical radius Cooldown12s | |||||
| ムーンナイト | Crescent Dart | デュエリスト | アビリティ | F | |
CastingDash Grappling Hook Speed120m/s Grappling Hook Length25m Maximum Distance21.5m/s Cooldown12s | |||||
| ムーンナイト | Crescent Dart | デュエリスト | アビリティ | Space | |
Cooldown6s | |||||
| ムーンナイト | Crescent Dart | デュエリスト | アビリティ | 右クリック | |
CastingProjectile that fires in a straight trajectory Projectile Speed120m/s Damage70 Damage FalloffFalloff begins at 30m, decreasing to 50% at 50m Maximum Bounce Distance7m Maximum Number of Bounces3 Damage Falloff Per Bounce-30% Bonus Health25, up to a max of 76 Bonus Health Critical HitYes Cooldown6s Charges2 | |||||
| ムーンナイト | Crescent Dart | デュエリスト | アビリティ | V | |
CastingMelee Maximum Distance3m | |||||
| スター・ロード | Element Guns | デュエリスト | アビリティ | Q | |
CastingRapid-fire projectile. Damage6.5 damage per round Damage FalloffFalloff begins at 25m, decreasing to 75% at 40m Fire Rate40 rounds per second Ammo40 Critical HitNo Duration8s Movement Boost20% Reload Time Reduction70% Maximum Locking Distance40m Energy Cost3100 Special MechanicDuring this period, Star-Lord's Reload Speed increases significantly | |||||
| スター・ロード | Element Guns | デュエリスト | アビリティ | SHIFT | |
Movement Boost100% Maximum Energy1800 Energy Cost300/s Energy Recovery Speed100/s | |||||
| スター・ロード | Element Guns | デュエリスト | アビリティ | E | |
CastingSpherical Spell Field Duration3s Range8m spherical radius Attack Interval0.1 per hit Damage7.5 damage per hit Damage FalloffFalloff begins at 4m, decreasing to 80% at 8m Cooldown8s | |||||
| スター・ロード | Element Guns | デュエリスト | アビリティ | 右クリック | |
Invincibility Duration0.37s Charges2 Recharge Speed5s per charge | |||||
| スカーレット・ウィッチ | Chaos Control | デュエリスト | アビリティ | Q | |
CastingSpherical Spell Field Range15m spherical radius Damage9999 Charge Time4s Slow RateBegin to slow down by 1.5s, with the effect gradually increasing to -25% by 3.5s Bonus Health (Self)100 Special EffectDuring this period, Scarlet Witch enters a Free-flight state, pulls in nearby enemies (within 15m radius) during cast charge. Max pull speed up to 3m/s Energy Cost3400 | |||||
| スカーレット・ウィッチ | Chaos Control | デュエリスト | アビリティ | SHIFT | |
CastingDash Duration1.5s Movement Boost50% Charges2 Recharge Speed12s per charge Special EffectDuring this period, Scarlet Witch enters the Projection state, can be healed by teammates | |||||
| スカーレット・ウィッチ | Chaos Control | デュエリスト | アビリティ | E | |
CastingStraight-line projectile that generates a spell field upon impact Projectile Speed60 m/s Spell Field Generation Delay0.8s Range3m spherical radius Spell Field Duration4.5s Detection Interval1.25s Stun Duration Per Detection0.5s Cooldown12s | |||||
| スカーレット・ウィッチ | Chaos Control | デュエリスト | アビリティ | Space | |
Horizontal Movement Speed6 m/s Descending Speed3.5 m/s | |||||
| スカーレット・ウィッチ | Chaos Control | デュエリスト | アビリティ | 右クリック | |
CastingStraight-line projectile that generates a spell field upon impact Projectile Speed120 m/s Projectile Damage40 Range3m spherical radius Spell Field Damage40 Charges4 Default Charging Speed0.2/s | |||||
| ウィンター・ソルジャー | Roterstern | デュエリスト | アビリティ | Q | |
CastingSpherical Spell Field Range5m spherical radius Spell Field Damage70 Culling Duration5s Culling Threshold20% Health Next Kraken Impact After A Culling8s Energy Cost3100 | |||||
| ウィンター・ソルジャー | Roterstern | デュエリスト | アビリティ | SHIFT | |
CastingMovement-based damage ability Average Speed30 m/s Maximum Distance9m Seize Damage25 RangeLength: 4.5m, Width: 4.5m, Height: 2m Knockback Damage65 Cooldown10s | |||||
| ウィンター・ソルジャー | Roterstern | デュエリスト | アビリティ | E | |
CastingProjectile that fires in a straight trajectory Projectile Speed100 m/s Damage55 Slow Rate-35% Slow Duration2s Special MechanicProjectiles pierce through enemies Cooldown5s | |||||
| ウィンター・ソルジャー | Roterstern | デュエリスト | アビリティ | 右クリック | |
CastingStraight-line projectile that generates a spell field upon impact Projectile Speed80 m/s Charge Time0.5s - 4s RangeThe projectile can travel up to 10m with a 0.5s charge. As the charge time increases, it can reach a maximum distance of 20m with a 1s charge Projectile Damage15 RangeCone-shaped spell field with a 4.5m radius and an apex angle of 80° Spell Field Damage20 Cooldown15s | |||||
| ウィンター・ソルジャー | Roterstern | デュエリスト | アビリティ | パッシブ | |
Bonus Health (Self)40 (Bionic Hook & Tainted Voltage), 50 (Trooper's Fist, Kraken Impact) | |||||
| マジック | 通常形態 | デュエリスト | アビリティ | Q | |
CastingTransformation Duration12s Energy Cost3400 Special EffectWhen in the Darkchild state, all of Magik's abilities are enhanced | |||||
| マジック | 通常形態 | デュエリスト | アビリティ | SHIFT | |
CastingDash Average Speed12m/s Maximum Distance10m Combo Ability Casting Window3s Cooldown6s Charges2 Special Effect 1Magik is invincible while moving Special Effect 2Magik can perform a combo ability within a certain time frame, choosing between Eldritch Whirl or Demon's Rage | |||||
| マジック | 通常形態 | デュエリスト | アビリティ | E | |
CastingMovement-based damage ability Average Speed46m/s Maximum Distance16m Upward Slash Damage85 Cooldown8s | |||||
| マジック | 通常形態 | デュエリスト | アビリティ | 左クリック | |
CastingA cylindrical spell field in melee range Damage50 RangeA cylindrical spell field with a radius of 6m and a height of 5m | |||||
| マジック | 通常形態 | デュエリスト | アビリティ | 右クリック | |
CastingCharged projectile that travels in a straight trajectory Maximum Charge Time2s Projectile Speed80m/s Damage45 - 81 (Maximum damage is achieved after 1.2s of charging) Special EffectProjectile pierces enemies and reduces Stepping Discs cooldown by 1s per enemy pierced Cooldown6s | |||||
| マジック | 通常形態 | デュエリスト | アビリティ | 右クリック | |
CastingA cuboid spell field in melee range Damage20 damage per hit Attack Speed0.25s per hit RangeLength: 6.5m, Width: 3m, Height: 3m Maximum Duration for Summons4s Summons' Health100 | |||||
| マジック | 通常形態 | デュエリスト | アビリティ | パッシブ | |
Conversion Rate30% Bonus Max Health150 Energy Cost Special EffectConvert damage taken into Bonus Health | |||||
| マジック | Darkchild | デュエリスト | アビリティ | SHIFT | |
CastingDash Average Speed17m/s Maximum Distance10m Combo Ability Casting Window3s Cooldown3s Charges2 Special Effect 1Magik is invincible while moving Special Effect 2Magik can perform a combo ability within a certain time frame, choosing between Eldritch Whirl or Demon's Rage | |||||
| マジック | Darkchild | デュエリスト | アビリティ | E | |
CastingMovement-based damage ability Average Speed60m/s Maximum Distance20m Upward Slash Damage140 Cooldown6s | |||||
| マジック | Darkchild | デュエリスト | アビリティ | 左クリック | |
CastingA cylindrical spell field in melee range DamageDeals 3 hits at intervals of 0.25s, each dealing 45 damage RangeA cylindrical spell field with a radius of 12m and a height of 5m | |||||
| マジック | Darkchild | デュエリスト | アビリティ | 右クリック | |
CastingProjectile that fires in a straight trajectory Maximum Charge Time2s Projectile Speed100m/s Damage90 - 180 (Maximum damage is achieved after 1.8s of charging) Cooldown3s | |||||
| マジック | Darkchild | デュエリスト | アビリティ | 右クリック | |
CastingA cuboid spell field in melee range Damage25 damage per hit Attack Speed0.25s per hit RangeLength: 6m, Width: 4m, Height: 4m Maximum Duration for Summons4s Summons' Health200 | |||||
| スパイダーマン | Web-Cluster | デュエリスト | アビリティ | Q | |
CastingSpherical Spell Field Range8m spherical radius Duration2.4s Attack Interval0.08s per hit Damage15 damage per hit Bonus Health (Self)250 Slow Effect-3% per hit Slow Duration1s Hits Required to Stun20 Stun Duration1.5s Energy Cost2800 Special EffectStriking an enemy applies a stacking Slow effect, and after reaching a certain number of stacks, the enemy will be Stunned | |||||
| スパイダーマン | Web-Cluster | デュエリスト | アビリティ | SHIFT | |
CastingDash Maximum Webbing Length30m Charges3 Recharge Speed6s per charge | |||||
| スパイダーマン | Web-Cluster | デュエリスト | アビリティ | E | |
CastingProjectile that fires in a straight trajectory Projectile Speed80 m/s Maximum Distance20m Projectile Damage25 Kicking Distance24m Kick Damage55 Cooldown8s Special MechanicAttack enemies marked with a Spider-Tracer, pulling Spider-Man towards them and performing a flying kick | |||||
| スパイダーマン | Web-Cluster | デュエリスト | アビリティ | F | |
CastingMelee Range4m spherical radius Damage70 Charges2 Recharge Speed6s per charge Cooldown2s | |||||
| スパイダーマン | Web-Cluster | デュエリスト | アビリティ | Space | |
Special MechanicCan only be cast again after landing | |||||
| スパイダーマン | Web-Cluster | デュエリスト | アビリティ | パッシブ | |
Disappearance Time To Trigger Detection3s Range8m spherical radius | |||||
| スパイダーマン | Web-Cluster | デュエリスト | アビリティ | Space | |
Wall-Crawling Speed3 m/s Sprinting Speed9 m/s | |||||
| ブラックパンサー | Vibranium Claws | デュエリスト | アビリティ | Q | |
CastingCuboid Spell Field RangeLength: 22m, Width: 20m, Height: 7m Casting Angle150° Damage150 Energy Cost3300 Special EffectGain 50% Damage Reduction during Bast's Descent startup animation | |||||
| ブラックパンサー | Vibranium Claws | デュエリスト | アビリティ | SHIFT | |
CastingMovement-based damage ability Average Speed50m/s Maximum Distance15m Damage80 Bonus Health25 Bonus Max Health75 Cooldown10s | |||||
| ブラックパンサー | Vibranium Claws | デュエリスト | アビリティ | E | |
CastingMovement-based damage ability Average Speed15m/s Maximum Distance16m Damage75 Cooldown8s | |||||
| ブラックパンサー | Vibranium Claws | デュエリスト | アビリティ | Space | |
Wall-Crawling Speed10m/s | |||||
| ブラックパンサー | Vibranium Claws | デュエリスト | アビリティ | 右クリック | |
CastingArced projectile that generates a spell field upon impact Projectile Speed60m/s Range5m spherical radius Damage50 Cooldown6s Charges2 | |||||
| ブラックパンサー | Vibranium Claws | デュエリスト | アビリティ | パッシブ | |
Trigger ConditionHealth drops below 100 Damage Boost20% | |||||
| ヘラ | Nightsword Thorn | デュエリスト | アビリティ | Q | |
CastingStraight-line projectile that generates a spell field upon impact Duration10s Nastrond Crow Health1000 Fire Rate1 rounds per second Projectile Speed80 m/s Explosion Range6m spherical radius Explosion Damage125 Explosion Damage Falloff32% falloff at 4m. Energy Cost4000 | |||||
| ヘラ | Nightsword Thorn | デュエリスト | アビリティ | Shift | |
CastingDash Dash Speed15 m/s Dash Distance18m Cooldown15s Bonus Health25 Special EffectShapeshift into a Nastrond Crow and gain invincibility | |||||
| ヘラ | Nightsword Thorn | デュエリスト | アビリティ | E | |
CastingArced projectile that generates a spell field upon impact Projectile Speed40 m/s Damage1 Range3m spherical radius Spell Field Damage40 Stun Duration0.3s Cooldown10s | |||||
| ヘラ | Nightsword Thorn | デュエリスト | アビリティ | 右クリック | |
CastingStraight-line projectile that generates a spell field upon impact Number of Projectiles4 Projectile Speed80 m/s Projectile Damage10 Explosion Delay3s Range3m spherical radius Spell Field Damage35 damage per round Cooldown8s Special EffectProjectiles stick to enemies on hit | |||||
| ヘラ | Nightsword Thorn | デュエリスト | アビリティ | パッシブ | |
Delay1.8s Range5m spherical radius Damage80 | |||||
| ヘラ | Nightsword Thorn | デュエリスト | アビリティ | Space | |
Horizontal Movement Speed6 m/s Descending Speed3.5 m/s | |||||
| ストーム | Wind Blade | デュエリスト | アビリティ | Q | |
CastingSpherical Spell Field Maximum Selection Duration5s Tornado Duration5s Range8m spherical radius Attack Interval2 hits per second Damage80 Bonus Health (Self)450 Energy Cost3400 Special EffectWeather effects will be disabled during the Ultimate | |||||
| ストーム | Wind Blade | デュエリスト | アビリティ | SHIFT | |
CastingSpherical Spell Field Range15m spherical radius Movement Boost (Self)16% Movement Boost (Ally)8% Special EffectUsing Wind Blade and Bolt Rush under this aura grants Storm Bonus Health. Damage Conversion Ratio: 25%, up to a max of 75 Bonus Health Damage Boost (Self)12% Damage Boost (Ally)8% Special EffectUnder this aura, Wind Blade hits reduce Bolt Rush cooldown by 0.5s (only once per cast, even if hitting multiple enemies). Increase Bolt Rush spell field range radius from 1m to 1.5m | |||||
| ストーム | Wind Blade | デュエリスト | アビリティ | E | |
CastingSpherical Spell Field Range15m spherical radius Duration8s Cooldown15s Movement Boost (Self)40% Movement Boost (Ally)20% Enemy Slow Rate-15% Damage Boost (Self)25% Damage Boost (Ally)15% Strike Frequency2s per strike Damage35 | |||||
| ストーム | Wind Blade | デュエリスト | アビリティ | 右クリック | |
CastingStraight Spell Field RangeA cylindrical spell field with a radius of 1m and a height of 40m Damage80 Cooldown8s | |||||
| ハルク | Bruce Banner | ヴァンガード | アビリティ | Q | |
CastingTransformation Energy Cost600 Special EffectThe caster is immobilized during the transformation process and gains Invincibility | |||||
| ハルク | Bruce Banner | ヴァンガード | アビリティ | SHIFT | |
CastingSingle-cast projectile with a downward delay that creates a spell field upon impact Damage40 Range3m spherical radius Cooldown8s Special EffectWhen the caster enters the spell field, it restores 50 gamma energy | |||||
| ハルク | Hero Hulk | ヴァンガード | アビリティ | Q | |
CastingTransformation Duration12s Energy Cost3700 Special EffectThe caster is immobilized during the transformation process and gains Invincibility | |||||
| ハルク | Hero Hulk | ヴァンガード | アビリティ | SHIFT | |
CastingSingle-cast spell field that surrounds the caster Range5m spherical radius Cooldown10s Caster's Shield Value200 Ally's Shield Value100 Max Shield Duration2.5s Special EffectWhen the caster's shield takes damage, 130% of the damage is converted into gamma energy. When an ally's shield takes damage, 10% of the damage is converted into gamma energy | |||||
| ハルク | Hero Hulk | ヴァンガード | アビリティ | E | |
CastingSingle-cast projectile. Projectile Speed100m/s Damage5 Cooldown15s Max Duration2s Special EffectHeavy Blow and Gamma Burst can detect and damage irradiated enemies, and prematurely remove the status | |||||
| ハルク | Hero Hulk | ヴァンガード | アビリティ | Space | |
CastingCharged Dash Minimum Charge Time0.4s Maximum Charge Time1.7s Speed at Minimum Charge Time19m/s Speed at Maximum Charge Time25m/s Special EffectPress Space during the Incredible Leap to cling to the wall you encounter | |||||
| ハルク | Hero Hulk | ヴァンガード | アビリティ | 右クリック | |
CastingSingle-cast projectile that can pierce through enemies Projectile Speed80m/s Damage65 CooldownBasic Cooldown 2s, with a charge of 6s per use. Special EffectEach direct hit reduces Indestructible Guard cooldown by 1s | |||||
| ハルク | Monster Hulk | ヴァンガード | アビリティ | Q | |
CastingTargeted DamageDelivers 5 hits, each dealing 40 damage Duration5s Range5m Special EffectWhile performing the smash, Hulk gains a 30% Damage Reduction | |||||
| ハルク | Monster Hulk | ヴァンガード | アビリティ | E | |
CastingSingle-cast projectile Projectile Speed150m/s Damage5 Cooldown5s Max Duration2s Special EffectHeavy Blow and Gamma Burst can detect and damage irradiated enemies, and prematurely remove the status | |||||
| ハルク | Monster Hulk | ヴァンガード | アビリティ | Space | |
CastingCharged Dash Minimum Charge Time0.7s Maximum Charge Time1.5s Speed at Minimum Charge Time19.4m/s Speed at Maximum Charge Time25m/s Special EffectPress Space during the Incredible Leap to cling to the wall you encounter | |||||
| ハルク | Monster Hulk | ヴァンガード | アビリティ | 右クリック | |
CastingSingle-cast projectile that can pierce through enemies Projectile Speed60m/s Damage125 Cooldown1s | |||||
| ジェフ・ザ・ランド・シャーク | Aqua Burst | ストラテジスト | アビリティ | Q | |
CastingTargeted Special Effect1After swallowing allies and enemies, Jeff will deal damage to enemies and heal allies for the duration of the effect, during which they will also benefit from Hide and Seek Special Effect2It's Jeff! (Ultimate Ability) leaves an 8m radius Healing Pool at the point of activation that heals allies within range by 100/s. Healing Pool lasts for 8s Range10m radius,5m high cylindrical spell field Damage25/s Healing Amount225/s Bonus Health (Ally)Overflow healing on swallowed allies grants 45 Health per second as Bonus Health, up to 150 Duration6s Energy Cost4500 | |||||
| ジェフ・ザ・ランド・シャーク | Aqua Burst | ストラテジスト | アビリティ | SHIFT | |
CastingInstant Cast Special EffectDuring the dive, gain Unstoppable, healing over time, and a Movement Boost, while Jeff's hitbox is reduced Movement Boost60% Maximum Energy120 Energy Cost20/s Energy Recovery Speed15/s Healing Amount35/s | |||||
| ジェフ・ザ・ランド・シャーク | Aqua Burst | ストラテジスト | アビリティ | E | |
CastingSummons Special EffectTouching the bubble will immediately activate its effect Healing Amount30/s Healing Boost15% Movement Boost60% Buff Duration4s Duration180s Cooldown3 charges, with each charge taking 6s to recharge | |||||
| ジェフ・ザ・ランド・シャーク | Aqua Burst | ストラテジスト | アビリティ | パッシブ | |
Critical Hit Damage Reduction50% | |||||
| パニッシャー | Deliverance | デュエリスト | アビリティ | Q | |
CastingRapid-fire projectiles that hit instantly and have a tracking trajectory Duration10s Slow Rate While Idling-10% Slow Rate While Shooting-30% Energy Cost3400 Damage8 damage per round Damage FalloffFalloff begins at 20m, decreasing to 70% at 40m Crosshair Spread Radius (at 10m)Start with a spread radius of 0.6m, which reduces to 0.3m after 50 shots, and further decreases to 0.15m after 100 shots Fire Rate33.33 rounds per second AmmoInfinite Critical HitYes Projectile Speed60 m/s Damage50 Interval Between Volleys3s Interval Between Missiles0.3s Maximum Number of Missiles Per Volley8 Maximum Number of Locked-on Missiles Per Target3 Maximum Locking Distance40m | |||||
| パニッシャー | Deliverance | デュエリスト | アビリティ | SHIFT | |
CastingDash Cable Attachment Angle20° - 160° Cable Length5m - 35m Dash Speed25 m/s Cooldown20s | |||||
| パニッシャー | Deliverance | デュエリスト | アビリティ | E | |
CastingRapid-fire projectiles that create a spell field upon impact Damage10 damage per round Explosion Damage10 damage per round Explosion Range3m spherical radius Crosshair Spread Radius (at 10m)Start with a spread radius of 0.2m, which reduces to 0.1m after 10 shots, and further decreases to 0.05m after 20 shots Fire Rate12.5 rounds per second Ammo200 Turret Health600 Cooldown20s | |||||
| パニッシャー | Deliverance | デュエリスト | アビリティ | 右クリック | |
CastingProjectile with an arced trajectory Projectile Speed40 m/s Range5m spherical radius Damage45 Backward Jump Distance9m Cooldown8s Special EffectCreate a temporary smokescreen that obstructs vision | |||||
| パニッシャー | Deliverance | デュエリスト | アビリティ | パッシブ | |
Special EffectRetain vision of enemies that disappear from view for a short duration Range30m spherical radius Duration3s | |||||
| ルナ・スノー | Light & Dark Ice | ストラテジスト | アビリティ | Q | |
CastingPersistent spell field that surrounds the caster Healing Amount250/s Damage Boost40% Cast to heal the ally once200 Shield Value250 Duration10s Energy Cost4800 | |||||
| ルナ・スノー | Light & Dark Ice | ストラテジスト | アビリティ | SHIFT | |
CastingSingle-cast spell field that pierces through enemies Special EffectReplace the previous Light & Dark Ice cast Damage50 damage per round Healing Amount75 health per round RangeA cylindrical spell field with a radius of 1m and a height of 40m Fire Rate1.43 rounds per second Duration6s Cooldown15s | |||||
| ルナ・スノー | Light & Dark Ice | ストラテジスト | アビリティ | E | |
CastingTargeted Healing Boost35% Special EffectProvide healing to allies marked with Idol Aura; Reduce Ice Arts cooldown by 2s whenever a hero with Idol Aura takes part in a KO | |||||
| ルナ・スノー | Light & Dark Ice | ストラテジスト | アビリティ | 右クリック | |
CastingSingle-cast projectile with delayed impact Projectile Speed80m/s Damage50 Special EffectFreeze enemies for 2.7s. However, if they are attacked during the last 2.2s of the freeze, the effect will be canceled. Grants 50 Bonus Health per enemy hit Cooldown12s | |||||
| ルナ・スノー | Light & Dark Ice | ストラテジスト | アビリティ | パッシブ | |
Healing Amount30/s for 3 seconds | |||||
| ルナ・スノー | Light & Dark Ice | ストラテジスト | アビリティ | パッシブ | |
Time Required to Start Skating0.5s Skating Speed9.6m/s | |||||
| ルナ・スノー | Light & Dark Ice | ストラテジスト | アビリティ | F | |
Healing Boost10% | |||||
| アダム・ウォーロック | Quantum Magic | ストラテジスト | アビリティ | F | |
MOVEMENT BOOST4m/s MAXIMUM ENERGY120 ENERGY COST30/s ENERGY RECOVERY SPEED8/s | |||||
| アダム・ウォーロック | Quantum Magic | ストラテジスト | アビリティ | Q | |
CastingPersistent spell field that surrounds the caster Special EffectRevive allies within range, centered on Adam. Continuously monitor for fallen allies within this range; if they enter the area, they can be revived at the casting location Health Upon Revival30% of the Max Health Range35m spherical radius Duration10s Energy Cost4500 Health Upon RevivalAllies revived will be blessed with Bonus Health equal to 70% of their Maximum Health with a 5s duration. Bonus Health falloff begins at 5s, decreasing to 0 in 2s. | |||||
| アダム・ウォーロック | Quantum Magic | ストラテジスト | アビリティ | SHIFT | |
CastingInstant Cast Special Effect 1Adam Warlock will share a portion of the damage sustained by linked allies. If Adam Warlock sustains damage that would KO him due to the link, then the link will be broken, and he will retain 1 Health. The link will also break once enough damage is sustained, if Adam Warlock or the linked ally leave the link's range, or after a certain length of time has passed Special Effect 2Adam can hover and attack during the ability's duration Healing Amount15/s Range15m Duration6s Maximum Damage Shared Per Target250 Cooldown40s | |||||
| アダム・ウォーロック | Quantum Magic | ストラテジスト | アビリティ | E | |
CastingTargeted Special EffectBouncing target does not include Adam Warlock Healing Amount95 Healing Amount (Self)35 Number of Bounces2 Range20m spherical radius Cooldown2 charges, with each charge taking 6s to recharge; when a critical hit lands on an enemy, reduce the cooldown time of Avatar Life Stream by 1s. | |||||
| アダム・ウォーロック | Quantum Magic | ストラテジスト | アビリティ | 右クリック | |
CastingCharged release, with multiple delayed projectiles Damage35 Maximum Projectile Count5 Fire RateThe firing interval for a single charged shot is 0.3s, while the interval for multiple shots is 0.07s Projectile Speed100 m/s Special EffectCosmic Cluster shares ammo with Quantum Magic, each hit reduces the cooldown of Avatar Life Stream by 0.6s. | |||||
| アダム・ウォーロック | Quantum Magic | ストラテジスト | アビリティ | パッシブ | |
Cooldown105s | |||||
| ロケット・ラクーン | Repair Mode | ストラテジスト | アビリティ | Q | |
CastingTargeted ability that, when activated, summons a creature and detects allies within the area. Damage Boost40% Bonus Health100/s Bonus Max Health150 Range20m radius Duration12s Summons' Health800 Special EffectDuring the ability's duration, linked allies will receive an additional 100 Bonus Health points per second, capping at 150. After breaking the link, this bonus starts to falloff after 1 second at a rate of 75 per/s Energy Cost4300 | |||||
| ロケット・ラクーン | Repair Mode | ストラテジスト | アビリティ | SHIFT | |
CastingDash Dash DirectionCrosshair Direction Dash Distance8m Cooldown2 charges, with each charge taking 10s to recharge | |||||
| ロケット・ラクーン | Repair Mode | ストラテジスト | アビリティ | E | |
CastingSummons Special EffectGenerate an item every 3s, including Armor Pack and Rocket Boots Maximum Revive Distance50m Bonus Health From Armor Pack25 Duration300s Cooldown40s. You can reclaim the beacon by pressing E. When reclaimed, the cooldown will be reduced based on the beacon's remaining health. If you reclaim a full-health beacon, the minimum cooldown will be 5s | |||||
| ロケット・ラクーン | Repair Mode | ストラテジスト | アビリティ | Space | |
Wall-Crawling Speed8m/s | |||||
| ロケット・ラクーン | Repair Mode | ストラテジスト | アビリティ | Space | |
Descending Speed3.5m/s | |||||
| ロキ | Mystical Missile | ストラテジスト | アビリティ | Q | |
CastingTargeted Special EffectAfter transforming, Loki's Ultimate ability will be fully charged. Casting a transformation-type Ultimate ability will extend the duration of God of Mischief until the transformation ability ends Duration12s Energy Cost4500 | |||||
| ロキ | Mystical Missile | ストラテジスト | アビリティ | SHIFT | |
CastingRelease a spell field at the location of Loki and the Illusion Special EffectThe spell field is sustained by Rune Stones. It will disappear if the Rune Stone is destroyed or if its maximum duration is reached. Allies within the field will receive healing over time, and any damage taken will be converted into healing based on the amount of damage taken RangeA cylindrical spell field with a radius of 5m and a height of 2m Duration5s Conversion Rate30% Healing Amount100/s Rune Stone Health100 Cooldown30s | |||||
| ロキ | Mystical Missile | ストラテジスト | アビリティ | E | |
CastingTargeted Maximum Distance30m Special EffectProject an Illusion at a selected location Cooldown2 charges, with each charge taking 12s to recharge | |||||
| ロキ | Mystical Missile | ストラテジスト | アビリティ | F | |
CastingTargeted Maximum Distance30m Cooldown15s | |||||
| ロキ | Mystical Missile | ストラテジスト | アビリティ | V | |
CastingSingle-cast Spell Field DamageDamage: 30; Backstab Damage: +15 (total of 45) Range3m | |||||
| ロキ | Mystical Missile | ストラテジスト | アビリティ | 右クリック | |
CastingInstant Cast Special EffectLoki leaves an illusion in his place and becomes invisible while continuously healing himself. This invisibility has no time limit, but any actions other than casting Devious Exchange, reloading, or casting Doppelganger will render him visible Healing AmountHealth regenerates at a rate of 20 Health per second while invisible Cooldown15s | |||||
| マンティス | Life Energy Blast | ストラテジスト | アビリティ | Q | |
CastingPersistent spell field that surrounds the caster Healing Amount150 Caster & Ally One-time Healing Amount200 Movement Boost3m/s Excess Healing/Bonus Health Conversion100% Excess Healing/Max Health Conversion150 Range15m spherical radius Duration8s Energy Cost4300 | |||||
| マンティス | Life Energy Blast | ストラテジスト | アビリティ | SHIFT | |
CastingSingle-cast projectile with delayed impact that also generates a spell field Damage10 Range3m spherical radius Sedation Duration3.5s Special EffectA Mantis illusions will manifest beside the sedated heroes. Allies can attack this illusion to awaken the affected hero Illusion Health100 Cooldown15s | |||||
| マンティス | Life Energy Blast | ストラテジスト | アビリティ | E | |
CastingTargeted Damage Boost8% Movement Boost1m/s Duration8s (16s maximum duration) CooldownConsume 1 Life Orb | |||||
| マンティス | Life Energy Blast | ストラテジスト | アビリティ | F | |
CastingInstant Cast Damage Boost12% Duration8s (the duration cannot stack; repeatedly casting will only refresh the duration) CooldownConsume 1 Life Orb | |||||
| マンティス | Life Energy Blast | ストラテジスト | アビリティ | 右クリック | |
CastingTargeted Special EffectHealing Flower provides two types of healing effects: One-time Healing and Healing Over Time One-time Healing Amount60 Healing Over Time Amount10 + 2.5% of the target's maximum Health per second Duration8s (16s maximum duration) CooldownConsume 1 Life Orb | |||||
| マンティス | Life Energy Blast | ストラテジスト | アビリティ | パッシブ | |
Time Required to Leave Combat3s Out-of-Combat Movement Speed7.5m/s Special EffectConsume Life Orbs to receive Healing Over Time Healing Amount12.5 per second Duration8s | |||||
| ペニー・パーカー | Cyber-Web Cluster | ヴァンガード | アビリティ | Q | |
CastingEnhancement Sweep Range5m Attack Interval1s Spider-Drone Generation Interval0.5s Arachno-Mine Attack Interval0.7s Maximum Arachno-Mine Quantity7 Range4m spherical radius Duration12s DamageSweep Attack Damage: 60 Energy Cost3400 Special EffectGain 450 Bonus Health and a 70% Movement Boost | |||||
| ペニー・パーカー | Cyber-Web Cluster | ヴァンガード | アビリティ | SHIFT | |
CastingTargeted Maximum Distance10m Spider-Nest Health350 Range12m spherical radius DamageEach Spider-Drone inflicts 40 damage Cooldown15s Special EffectTwo Spider-Drones are generated every 3s, slows hit enemies by 8% for 2s, each hit stacks the effect and resets the slow period, stacking up to 40% | |||||
| ペニー・パーカー | Cyber-Web Cluster | ヴァンガード | アビリティ | E | |
CastingSingle-cast Spell Field Range3m spherical radius Damage100 Cooldown4 charges, with each charge taking 4s to recharge | |||||
| ペニー・パーカー | Cyber-Web Cluster | ヴァンガード | アビリティ | F | |
CastingDash Pull-back Distance10m Maximum Cyber-Bond Distance19m, with the possibility to exceed this distance if descending Projectile Speed100m/s Minimum Dash Distance10m Maximum Dash Distance30m Cooldown3s | |||||
| ペニー・パーカー | Cyber-Web Cluster | ヴァンガード | アビリティ | Space | |
Wall-Crawling Speed7.2m/s | |||||
| ペニー・パーカー | Cyber-Web Cluster | ヴァンガード | アビリティ | 右クリック | |
CastingSingle-cast projectile with delayed impact Projectile Speed60 m/s Range3m spherical radius Damage5 Cooldown2 charges, with each charge taking 3s to recharge SLOW RATE30% SLOW DURATION1s Web-Tracer DURATION5s Special Effect 1If an enemy with a Web-Tracer is hit by the snare again, they will be Immobilized for 0.7s Special Effect 2While trapped in the Cyber-Web, Peni Parker receives 25 healing per second. Any excess healing is converted into Bonus Health, up to a maximum of 150 Health, and grants a 25% Movement Boost Special Effect 3Allies in Peni's Cyber-Webs now receive the same Healing Over Time and a Movement Boost effects as her. Movement Boost for allies is 25%, Healing is 15/s. Ally excess healing converts into Bonus Health, up to 25 | |||||
| ソー | Mjolnir Bash | ヴァンガード | アビリティ | Q | |
CastingA persistent spell field that generates a one-time spell field upon expiration RangeThe sustained spell field is cylindrical, measuring 8m in radius and 20m in height, whereas the one-time spell field has an 8m spherical radius Height9m Duration1.5s DamageThe sustained spell field lasts for 0.5s, dealing 40 damage, while the one-time spell field deals 220 damage Special EffectAfter Ultimate Ability lands, Stun surrounding enemies for 1s Energy Cost3100 | |||||
| ソー | Mjolnir Bash | ヴァンガード | アビリティ | SHIFT | |
CastingCharged Dash Maximum Charge Time2s Dash DistanceNo charge: 10m; Full charge: 20m. When carrying an enemy, the ranges are 6m with no charge and 13m with full DamageNo Charge Damage: 40; Full Charge Damage: 60 Thorforce Cost1 | |||||
| ソー | Mjolnir Bash | ヴァンガード | アビリティ | E | |
CastingPersistent Spell Field Range5m spherical radius Maximum Duration4s DamageDeal 40 damage when enemies cross the boundaries Cooldown12s Special EffectFor each enemy within the spell area, 1 point of Thorforce is restored. Enemies that cross the boundary will be Slowed by 30%, Enemies that cross the boundary will receive an additional debuff that restricts aerial abilities for 2s. | |||||
| ソー | Mjolnir Bash | ヴァンガード | アビリティ | F | |
CastingAbility Enhancement Key (Enhanced)Left Click Projectile Speed60 m/s Attack IntervalThe first three stages last for 0.4s each, while the fourth stage lasts for 0.8s Range3m spherical radius Duration5s DamageProjectile Damage: 70, Spell Field Damage: 15 per second Max Shield Duration2.5s Thorforce Cost3 Special EffectInflict damage over time on nearby enemies; After casting Awakening Rune, you can manually cancel the Awakened state after a brief delay. At the end of the Awakened state, Thor restores 1 point of Thunderforce. | |||||
| ソー | Mjolnir Bash | ヴァンガード | アビリティ | 右クリック | |
CastingLaunch a single-target projectile that returns after a delayed hit Projectile SpeedThe projectile travels outward at a speed of 60m per second and returns at a speed of 80m per second Maximum Distance24m DamageOutward Projectile Damage: 50; Returning Projectile Damage: 25 Cooldown6s Critical HitNo Special EffectHits grant 75 Bonus Health (only triggers once per throw, even if hitting multiple enemies) | |||||
| ソー | Mjolnir Bash | ヴァンガード | アビリティ | パッシブ | |
Maximum Thorforce3 Thorforce Recovery Speed5s per Thorforce Bonus Health Per ThorforceEach point of Thorforce consumed grants 50 Bonus Health, while abilities that consume 3 points of Thorforce grant 150 Bonus Health Bonus Max Health150 Mjolnir Bash Energy Recovery Per Thorforce5s Thorforce Consumption Cooldown1.5s | |||||
| マグニートー | Iron Volley | ヴァンガード | アビリティ | Q | |
CastingCreate a persistent spell field that launches a projectile upon completion, which generates another spell field on impact Projectile Absorption Range15m spherical radius Projectile Speed45m/s Explosion RangeInitially, the ability has a spherical range with a radius of 5m. After charging for 4s, it expands to an 8m radius Maximum Duration5s DamageThe projectile deals no damage. The base damage at the center of the spell field starts at 100 and increases to 350 when fully charged. Each point of Energy adds an extra 3 points of damage to the spell field, with damage reducing to 50% at a distance of 6m from the center Energy Cost3400 Special EffectFor each point of projectile damage absorbed, the power increases by 0.125, with a maximum absorption of 800 projectile damage | |||||
| マグニートー | Iron Volley | ヴァンガード | アビリティ | SHIFT | |
CastingShield Maximum Energy100 Energy Cost65/s Energy Recovery Delay1s Energy Recovery Speed11/s Cooldown3s | |||||
| マグニートー | Iron Volley | ヴァンガード | アビリティ | E | |
CastingTargeted Maximum Distance20m Shield Value250 Max Shield Duration2.5s Cooldown15s Special EffectThe shield grants one charge of Iron Ring for every 100 damage it absorbs | |||||
| マグニートー | Iron Volley | ヴァンガード | アビリティ | F | |
Shield Value250 Max Shield Duration2.5s Cooldown10s Special EffectThe shield grants one charge of Iron Ring for every 100 damage it absorbs | |||||
| マグニートー | Iron Volley | ヴァンガード | アビリティ | 右クリック | |
CastingSingle-cast projectile with delayed impact Projectile Speed120m/s DamageIron Rings' first charge deals 40 damage, the second charge deals 65 damage, and the third charge deals 90 damage CooldownNo cooldown, but the ability can only be activated when the Iron Ring has at least one charge Critical HitNo Special EffectWhen fully charged, the Iron Ring has a 6m knockback distance | |||||
| マグニートー | Iron Volley | ヴァンガード | アビリティ | Space | |
Horizontal Movement Speed6m/s Descending Speed3.5m/s | |||||
| ヴェノム | Dark Predation | ヴァンガード | アビリティ | Q | |
CastingSingle-cast spell field that surrounds the caster Movement Boost80% Range7m spherical radius Maximum Duration4s DamageInflict damage equal to 50% of the target's health, followed by an additional 50 damage Energy Cost2500 Special Effect130% of damage dealt is converted into Bonus Health HEALING REDUCTION PROPORTION30% HEALING REDUCTION DURATION4s | |||||
| ヴェノム | Dark Predation | ヴァンガード | アビリティ | SHIFT | |
CastingDash Maximum Webbing Length30m Cooldown10s | |||||
| ヴェノム | Dark Predation | ヴァンガード | アビリティ | E | |
CastingInstant Cast Cooldown15s Special EffectGrant 100 Bonus Health and convert 110% of lost Health into Bonus Health | |||||
| ヴェノム | Dark Predation | ヴァンガード | アビリティ | F | |
CastingTargeted Maximum Distance40m Minimum Distance3m Range6m spherical radius Damage65 damage, with damage falloff starting at 2m from the center of the spell field and decreasing to 40% at 6m Cooldown8s Special EffectKnocks enemies inward, with an inward knockback angle of 75° | |||||
| ヴェノム | Dark Predation | ヴァンガード | アビリティ | 右クリック | |
CastingSpell field that surrounds the caster Range8m spherical radius DamageThe spell field deals 5 damage, increasing to 80 damage if the target remains in the area for a duration CoolDown8s Special EffectTendrils apply a 25% Slow on the target and take 3s to inflict damage. If the distance from Venom exceeds 11m, the tendrils will detach | |||||
| ヴェノム | Dark Predation | ヴァンガード | アビリティ | Space | |
Wall-Crawling Speed3 m/s Sprinting Speed9 m/s | |||||
| グルート | Vine Strike | ヴァンガード | アビリティ | Q | |
CastingSingle-cast projectile with a downward delay that creates a spell field upon impact Projectile Speed60m/s Range8m spherical radius DamageThe projectile deals 10 damage, while the spell field deals 70 damage. While imprisoning enemies, it deals 20 damage every 0.5s Energy Cost2800 Special EffectImprison enemies for 3.5s | |||||
| グルート | Vine Strike | ヴァンガード | アビリティ | SHIFT | |
CastingTargeted Maximum Distance18m Thornlash Wall Health250 Cooldown2 charges, with each charge taking 6s to recharge Special EffectThornlash Wall deals 60 damage every 0.5s | |||||
| グルート | Vine Strike | ヴァンガード | アビリティ | E | |
CastingTargeted Maximum Distance10m Thornlash Wall Health600 Cooldown12s Special EffectIronwood Wall heals 40 Bonus Health per second, up to 250 Bonus Health; gain Unstoppable status when within 15m of Awakened Ironwood Walls | |||||
| グルート | Vine Strike | ヴァンガード | アビリティ | 右クリック | |
CastingSingle-cast projectile with a downward delay that creates a spell field upon impact Projectile Speed60m/s RangeSpore Bomb generates a spell field with a 5m spherical radius, while small explosive spores create a spell field with a 1.5m spherical radius DamageThe projectile itself deals no damage, while Spore Bomb deals 55 damage and explosive spores deal 10 damage Cooldown6s Special EffectSpore Bomb explodes into 6 explosive spores | |||||
| グルート | Vine Strike | ヴァンガード | アビリティ | パッシブ | |
CastingPersistent spell field that surrounds the caster RangeA cylindrical spell field with a 24m radius and a height of 40m | |||||
| グルート | Vine Strike | ヴァンガード | アビリティ | V | |
RangeThe first two strikes can reach 3m, while the third strike can reach 4m | |||||
| キャプテン・アメリカ | Sentinel Strike | ヴァンガード | アビリティ | Q | |
CastingActivation RangeA spherical spell field with a 4m radius enveloping the caster, and a spell area with a width of 4m along the path Spell Field Duration10s Spell Area Duration5s Health Recovery RateCast to gain 150 Bonus Health and grant allies 100 Bonus Health. Every second afterward, gain 100 Bonus Health and grant allies 60 Bonus Health Movement BoostGrant a 30% Movement Boost to both yourself and your allies Energy Cost3100 Special EffectAllies within its path gain a 20% boost to Ultimate Energy charge efficiency | |||||
| キャプテン・アメリカ | Sentinel Strike | ヴァンガード | アビリティ | SHIFT | |
CastingChanneled Movement Boost33.40% Fearless Leap Height5m | |||||
| キャプテン・アメリカ | Sentinel Strike | ヴァンガード | アビリティ | E | |
CastingSingle-cast projectile that can ricochet Projectile Speed80 m/s Maximum Distance25m Number of Ricochets3 DamageStart at 70, with a 20% reduction for each ricochet Cooldown6s | |||||
| キャプテン・アメリカ | Sentinel Strike | ヴァンガード | アビリティ | F | |
CastingSingle-cast forward dash Dash Distance12m Damage30 Cooldown10s | |||||
| キャプテン・アメリカ | Sentinel Strike | ヴァンガード | アビリティ | 左クリック | |
CastingTargeted Maximum Distance20m (horizontal) Damage30 Cooldown12s | |||||
| キャプテン・アメリカ | Sentinel Strike | ヴァンガード | アビリティ | 右クリック | |
CastingChanneled Maximum Shield Value350 Recovery Shield Value50/s Delayed Recovery After Release4s Cooldown After Destroyed5s Cooldown1s Ricochet Damage Falloff50% | |||||
| ドクター・ストレンジ | Daggers of Denak | ヴァンガード | アビリティ | Q | |
CastingSingle-cast spell field that surrounds the caster Range10m spherical radius Damage60 Soul Separation Duration3s Energy Cost3100 | |||||
| ドクター・ストレンジ | Daggers of Denak | ヴァンガード | アビリティ | SHIFT | |
CastingInstant Cast Dash Distance8m Free-Flight Duration6s Cooldown12s | |||||
| ドクター・ストレンジ | Daggers of Denak | ヴァンガード | アビリティ | E | |
CastingSingle-cast spell field that surrounds the caster Range8m spherical radius DamageEach point of Dark Magic deals 1.3 damage Cooldown6s | |||||
| ドクター・ストレンジ | Daggers of Denak | ヴァンガード | アビリティ | F | |
CastingMulti-segment release Duration20s Cooldown180s | |||||
| ドクター・ストレンジ | Daggers of Denak | ヴァンガード | アビリティ | 右クリック | |
CastingChanneled Maximum Shield Value850 Recovery Speed60/s Delayed Recovery After Release1s Cooldown After Destroyed3s | |||||
| ドクター・ストレンジ | Daggers of Denak | ヴァンガード | アビリティ | パッシブ | |
Anti-Heal Activation Delay at Peak Dark Magic3s Anti-Heal Duration2s Generate Dark MagicDaggers of Denak: Each hit generates 3.5 Dark Magic. When using the V key, every enemy hit generates 10 Dark Magic | |||||